clive rosfield

Wall Crush moves

Command

H.2+3

Hit Levels

Mid

Throw

Mid

Mid

Mid

Mid

Mid

Mid

Startup Frames

18

Damage

55

On Block

+8

On Hit

-10

Name

Infernal Flames of Rebirth

Special Properties

Heat Smash
Balcony Break
Wall Crush
Low Crush

Notes

  • Heat Smash
  • Balcony Break
  • Wall Crush +10g on block
  • Transition to attack throw on 1st hit
  • Regain recoverable health on hit
  • 45 damage Balcony Break on 1st whiff
  • 19 Chip Damage on block <div class="plainlist">
  • Low crush 23?
  • fs?</div>

Balcony Break moves

Command

H.u+1+2, 1

Hit Levels

Mid

Mid

Mid

Startup Frames

19~20,20~21, 25~26,20~21

Damage

18, 21, 17, 22

On Block

-8

On Hit

+14a(+4a)

Name

Blazing Rush

Special Properties

Balcony Break

Notes

  • Balcony Break
  • 14 Chip Damage on block
  • Same move as (df+1,H.1),1?

Command

H.u+1+2, 2, 1

Hit Levels

Mid

Mid

High

Mid

Startup Frames

19~20,20~21, 23~24,12~13, 20~21,11~12

Damage

18, 21, 10, 12, 10, 16

On Block

-8

On Hit

+15a(-2a)

Name

Blazing Eruption

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Combo from 3rd hit
  • 9 Chip Damage on block
  • Same move as (df+1,H.1,2),1?

Command

H.2+3

Hit Levels

Mid

Throw

Mid

Mid

Mid

Mid

Mid

Mid

Startup Frames

18

Damage

55

On Block

+8

On Hit

-10

Name

Infernal Flames of Rebirth

Special Properties

Heat Smash
Balcony Break
Wall Crush
Low Crush

Notes

  • Heat Smash
  • Balcony Break
  • Wall Crush +10g on block
  • Transition to attack throw on 1st hit
  • Regain recoverable health on hit
  • 45 damage Balcony Break on 1st whiff
  • 19 Chip Damage on block <div class="plainlist">
  • Low crush 23?
  • fs?</div>

Command

1, f+2

Hit Levels

High

Startup Frames

10, 25~26

Damage

5, 22

On Block

+1

On Hit

+13g

Name

Rapid Assault

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 1st CH
  • Input can be delayed 2f
  • 6 Chip damage on block
  • 9 Chip damage on block in heat
  • +20a (+11) on BT hit

Command

2, 1

Hit Levels

High

Startup Frames

12, 17~18

Damage

11, 20

On Block

-13

On Hit

+8a (-1)

Name

Magic Burst

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Jail from 1st attack
  • Combo from 1st hit
  • Input 1 during the 1st hit animation on frames 10~12 to add +3 damage

Command

2, 2, 1

Hit Levels

High

Startup Frames

12, 23, 17~18

Damage

11, 9, 18

On Block

-13

On Hit

+8a (-1)

On CH

+28d(+20d)

Name

Assault Burst

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 1st CH
  • Combo from 2nd CH with 10f? delay
  • Input 1 during the 2nd hit animation on frames 21~23 to add +3 damage

Command

2, 2, 2

Hit Levels

High

Mid

Startup Frames

12, 23, 27~28 31~32

Damage

11, 9, 15, 20 (24)

On Block

-9

On Hit

+21a (+4)

Name

Gleipnir-Cutter

Special Properties

Tornado Move
Balcony Break
Weapon

Notes

  • Tornado
  • Balcony Break
  • Weapon
  • Power up in Heat (24 damage)
  • Input can be delayed 6f?
  • Transition to PHX on hit only
  • Cancel PHX transition with B

Command

2, 2, 1+2

Hit Levels

High

Mid (hits grounded)

Startup Frames

12, 23, 27~28 23~24

Damage

11, 9, 10, 18

On Block

-13c

On Hit

+1a

Name

Gungnir Dance

Special Properties

Balcony Break
Spike
Weapon
Low Crush
Floating State

Notes

  • Balcony Break
  • Spike
  • Weapon
  • Increases ZAN gauge by 0.70 on hit (0.30 + 0.40)
  • Increases ZAN gauge by 0.24 on block (0.10 + 0.14)
  • Increases ZAN gauge by 0.40 on hit if only the final hit connects
  • Increases ZAN gauge by 0.14 on block if only the final hit connects
  • Only deals recoverable damage
  • -4d on BT hit <div class="plainlist">
  • ,Low crush 41~54
  • fs55~57</div>

Command

3, 2

Hit Levels

Mid

Mid

Startup Frames

16, 23~24 29~41

Damage

16, 15, 15

On Block

-12~+0

On Hit

+22a (+12)

Name

Fine Hound

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 1st CH
  • Jail from 2nd block
  • 3rd hit never combos on standing hit
  • 3rd hit available only on hit or block
  • Interrupt with i4 from 1st block
  • +23a (+13) on BT hit
  • Power up in Heat

Command

3, 3

Hit Levels

Mid

Startup Frames

16, 30~32

Damage

16, 20

On Block

-18~-16

On Hit

+12a (-5)

On CH

+36a (+26)

Name

Bright Wing

Special Properties

Tornado Move
Balcony Break
Floating State

Notes

  • Tornado
  • Balcony Break
  • Input can be delayed 1f ,fs31~

Command

f+2, 1

Hit Levels

Mid

Startup Frames

15, 21~22

Damage

10, 13

On Block

+1

On Hit

+20g

Name

Firewheel

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit

Command

f+2, 2, 2

Hit Levels

Mid

Startup Frames

15, 17~18, 27~228

Damage

10, 7, 20

On Block

-13

On Hit

+9a

Name

Burning Chain

Special Properties

Heat Engager
Balcony Break
Spike
Weapon

Notes

  • Heat Engager
  • Heat Dash +5, +67a {+50)
  • Balcony Break
  • Spike
  • Weapon
  • Combo from 1st CH
  • Interrupt with i8 from 2nd block

Command

f+2, 2, H.1

Hit Levels

Mid

Startup Frames

15, 17~18, 26~27

Damage

10, 7, 25

On Block

+2

On Hit

+40d(-18d)

Name

Lethal Ignition

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit
  • Consumes heat
  • 7 Chip damage on block

Command

f+1+2

Hit Levels

Mid

Mid

Startup Frames

16~17 19

Damage

10, 18

On Block

-8

On Hit

+20a (+10)

Name

Prominence

Special Properties

Heat Engager
Balcony Break
Weapon

Notes

  • Heat Engager
  • Heat Dash +5, +45a (+35)
  • Balcony Break
  • Weapon
  • 5 Chip Damage on block
  • 7 Chip Damage on block in heat

Command

df+1, 2, 1

Hit Levels

Mid

Startup Frames

14~15, 23, 26~27

Damage

10, 13, 15

On Block

-15

On Hit

+32a (+11)

Name

Outlaw Burst

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 1st hit
  • Input 1 during the 2nd hit animation on frames 21~23 to add +3 damage

Command

df+1, 4, 3

Hit Levels

Mid

Startup Frames

14~15, 20~21, 27~28

Damage

10, 12, 20

On Block

-18~-16

On Hit

+12a (-5)

On CH

+36a (+26)

Name

Outlaw Wing

Special Properties

Tornado Move
Balcony Break
Floating State

Notes

  • Tornado
  • Balcony Break
  • Move can be delayed by 9f ,fs28~

Command

df+1, H.1, 1

Hit Levels

Mid

Mid

Mid

Startup Frames

14~15, 22~23,20~21, 25~26,20~21

Damage

10, 13, 15, 17, 22

On Block

-8

On Hit

+14a(+4a)

Name

Crimson Rush

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 3rd CH
  • 14 Chip Damage on block

Command

df+1, H.1, 2, 1

Hit Levels

Mid

Mid

High

Mid

Startup Frames

14~15, 22~23,20~21, 23~24,12~13, 20~21,11~12

Damage

10, 13, 15, 10, 12, 10, 16

On Block

-8

On Hit

+15a(-2a)

Name

Crimson Eruption

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Combo from 5th hit
  • 9 Chip Damage on block

Command

d+1+2

Hit Levels

Mid (hits grounded)

Startup Frames

22~23

Damage

23

On Block

-6

On Hit

+9a (-8)

On CH

+63a (+47)

Name

Pile Driver

Special Properties

Tornado Move
Balcony Break
Weapon

Notes

  • Tornado
  • Balcony Break
  • Weapon
  • 6 Chip Damage on block
  • 9 Chip Damage on block in heat

Command

db+1, 1

Hit Levels

High

Mid

Startup Frames

17~18, 21~22 18~19

Damage

10, 7, 20

On Hit

+31d (+10d)

Name

Tidal Surge

Special Properties

Tornado Move
Homing Attack
Balcony Break

Notes

  • Tornado
  • Homing
  • Balcony Break
  • Available only as combo from 1st hit
  • Input 1 during the 2nd hit animation on frames 18~21 to add +5 damage

Command

b+1

Hit Levels

Mid

Startup Frames

17~18

Damage

18

On Block

-13

On Hit

+10g

On CH

+57a

Name

Blue Bolt

Special Properties

Homing Attack
Balcony Break
Weapon

Notes

  • Homing
  • Balcony Break
  • Weapon

Command

b+2

Hit Levels

High

Startup Frames

20~21

Damage

20

On Block

-4

On Hit

+9

Name

Executioner

Special Properties

Balcony Break
Weapon

Notes

  • Strong Aerial Tailspin
  • Balcony Break
  • Weapon
  • Enter PHX +6 +23 r24 with F or 4 on block or hit
  • +15a (+6) on BT hit

Command

b+3, P, 2

Hit Levels

Mid

Startup Frames

20~21

Damage

35

On Block

+3

On Hit

+16a (+6a)

Name

Precision Counter

Special Properties

Balcony Break
Weapon
Floating State

Notes

  • Reversal Break
  • Balcony Break
  • Weapon ,is1~9 fs10~20

Command

b+4

Hit Levels

Mid (hits grounded)

Startup Frames

18~19

Damage

20

On Block

-9

On Hit

+16g

On CH

+25a (+19a)

Name

Mercenary Kick

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Steel pedal, opponent recovers in FUFT
  • Opponent recovers crouching on standing hit

Command

b+1+2

Hit Levels

Mid

Startup Frames

24~25

Damage

25

On Block

-14~-13

On Hit

+20a (+10a)

Name

<div class="dotlist"> * Windup * Windup Counter </div>

Special Properties

Balcony Break
Power Crush

Notes

  • Balcony Break
  • Reversal Break (after attack absorb)
  • 39 in total damage after absorbing an attack in power crush state
  • Damage taken during power crush state is recoverable
  • -7 on block if an attack is absorbed
  • 14 Chip Damage on block after absorbing an attack in power crush state
  • 17 Chip Damage on block while in heat after absorbing an attack in power crush state Power crush 7~23

Command

f, f, F+2

Hit Levels

Mid

Startup Frames

24~26

Damage

20

On Block

+2

On Hit

+31d (+10)

Name

Lunge

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Enter PHX +14 +43d (+22) r26 with F or 4 on hit or block
  • 4 Chip Damage on block
  • 7 Chip Damage on block in heat

Command

ws1, 2

Hit Levels

Mid

Startup Frames

13~14, 26~27

Damage

11, 19

On Block

-13

On Hit

+9

On CH

+21a

Name

Wild Steel

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 1st hit with 3f delay
  • Combo from 1st CH with 8f delay
  • Input can be delayed 8f
  • Increases ZAN gauge by 0.40 on hit
  • Increases ZAN gauge by 0.14 on block

Command

ws3

Hit Levels

Mid

Mid

Startup Frames

20~21 28~41

Damage

20, 15(20)

On Block

-8

On Hit

+21a (+11a)

Name

Fame Wolf

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break
  • Power up in Heat: 20 damage and +20a(+10a) on hit
  • Jail from 1st attack

Command

SS.2, 1

Hit Levels

Mid (hits grounded)

Startup Frames

17~18, 22~23

Damage

12, 23

On Block

-15

On Hit

+35d (-23d)

Name

Slash Burst

Special Properties

Heat Engager
Balcony Break
Weapon

Notes

  • Heat Engager
  • Heat Dash +5, +45a (+35a)
  • Balcony Break
  • Weapon
  • Input 1 during the 1st hit animation on frames 16~18 to add +3 damage
  • Combo from 1st hit with 11f delay
  • Input can be delayed 11f
  • Move can be delayed 10f

Command

GAR.1

Hit Levels

Mid

Startup Frames

15~17

Damage

18

On Block

-12~-10

On Hit

+17a

Name

Griffin Hunter

Special Properties

Balcony Break
Spike
Low Crush
Floating State

Notes

  • Balcony Break
  • Spike
  • 21 damage with delayed input
  • Jump takes 17f, effective minimum startup i32~34
  • 3 (4) Chip damage on block
  • 6 (7) Chip damage on block in heat
  • -11 on block, +3c on hit, 15 damage, 18 delayed input damage, 3 chip damage with ub+1 Low crush 1~23 fs24~26

Command

GAR.3

Hit Levels

High

Startup Frames

12

Damage

12

On Block

-3

On Hit

+21a (-4a)

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • 15 damage with delayed input
  • +6 on hit with ub+3
  • Jump takes 17f, effective minimum startup i29 Low crush 1~29 fs30~32

Command

GAR.4

Hit Levels

High

Startup Frames

10

Damage

10

On Block

-4

On Hit

+2

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • 13 damage with delayed input
  • 8 damage, 11 delayed input damage with ub+4
  • Jump takes 17f, effective minimum startup i27
  • js1~27 fs28~30 with ub+4 and u+4 Low crush 1~31 fs32~34

Command

PHX.2

Hit Levels

Mid

Startup Frames

15

Damage

12

On Block

-7

On Hit

+4

On CH

+35d (+27)

Name

Shift Strike

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • 7 Chip Damage on block
  • 5 Chip Damage on block in heat

Command

PHX.2, 2

Hit Levels

Mid

Throw

Startup Frames

15, 20

Damage

12, 8, 18

On Block

-13

On Hit

+5d / +5a (-4)

Name

Steel Slash

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 1st hit
  • Transition to attack throw on hit
  • Cancel throw transition with B
  • Increases ZAN gauge by 0.72 on hit
  • Increases ZAN gauge by 0.40 on hit without throw
  • Increases ZAN gauge by 0.10 on block without throw
  • Side switch on hit

Command

PHX.3, 2

Hit Levels

Low (hits grounded)

Mid

Startup Frames

21, 30 29~34

Damage

8, 18, 20(36)

On Hit

+39a (+29)

Name

Vanagandr

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Power up in Heat
  • Available only as combo from 1st hit
  • 30 (38 in heat) damage in total for the full string with scaling

Command

PHX.1+2

Hit Levels

Mid

Mid

Startup Frames

23~24 19~20

Damage

10, 23

On Block

-7

On Hit

+9a (+0)

Name

Scarlet Cyclone

Special Properties

Heat Engager
Balcony Break
Weapon

Notes

  • Heat Engager
  • Heat Dash +5, +43d (+35)
  • Balcony Break
  • Weapon
  • 6 Chip Damage on block
  • 12 Chip Damage on block in heat
  • On hit regain recoverable health

Command

PHX.3+4

Hit Levels

Mid

Startup Frames

28~29

Damage

20

On Block

+7

On Hit

+18a (+8)

Name

Bolt Boot

Special Properties

Homing Attack
Balcony Break
Low Crush
Floating State

Notes

  • Homing
  • Balcony Break
  • 6 Chip Damage on block
  • 8 Chip Damage on block in Heat Low crush 18~39 fs40~42