Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Cancel to r45 with b,b
- 3 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O. Power crush 7~16
Command
H.u+1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+3c
Notes
- Consumes heat
- Enter PHX -1 +14 with F or 4 on hit or block
- 13 Chip damage on block
Command
H.u+1+2, 1
Hit Levels
Mid
Mid
Mid
Startup Frames
Damage
On Block
-8
On Hit
+14a(+4a)
Name
Blazing Rush
Special Properties
Notes
- Balcony Break
- 14 Chip Damage on block
- Same move as (df+1,H.1),1?
Command
H.u+1+2, 2
Hit Levels
Mid
Mid
High
Startup Frames
Damage
On Block
-9
On Hit
+8
Notes
- 7 Chip Damage on block
- Same move as (df+1,H.1),2?
Command
H.u+1+2, 2, 1
Hit Levels
Mid
Mid
High
Mid
Startup Frames
Damage
On Block
-8
On Hit
+15a(-2a)
Name
Blazing Eruption
Special Properties
Notes
- Tornado
- Balcony Break
- Combo from 3rd hit
- 9 Chip Damage on block
- Same move as (df+1,H.1,2),1?
Command
H.2+3
Hit Levels
Mid
Throw
Mid
Mid
Mid
Mid
Mid
Mid
Startup Frames
Damage
On Block
+8
On Hit
-10
Name
Infernal Flames of Rebirth
Special Properties
Notes
- Heat Smash
- Balcony Break
- Wall Crush +10g on block
- Transition to attack throw on 1st hit
- Regain recoverable health on hit
- 45 damage Balcony Break on 1st whiff
- 19 Chip Damage on block <div class="plainlist">
- Low crush 23?
- fs?</div>
Command
R.df+1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-15
On Hit
+0d
Name
Hellfire
Special Properties
Notes
- Rage Art
- Removes Recoverable Health
- Reversal Break
- Damage increases with lower health, maximum 82
- Freezes match timer on activation and on hit
- Restores recoverable health on hit
- Transition to attack throw on hit
- Consumes Rage Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Name
Jab
Notes
- Recovers 2f faster on hit or block (t27 r17)
Command
1, 1
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+6
Name
Double Blow
Notes
- Jail from 1st attack
- Combo from 1st hit
- Enter PHX -3 +6 r23 with F or 4 on hit or block
Command
1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-14
On Hit
+22a (+17)
Name
Finishing Steel
Special Properties
Notes
- Spike
- Weapon
- Combo from 1st hit with 2f delay
- Increases ZAN gauge by 0.30 on hit
- Increases ZAN gauge by 0.14 on block
- Only deals recoverable damage
- +11d on BT hit
Command
1, f+2
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+13g
Name
Rapid Assault
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st CH
- Input can be delayed 2f
- 6 Chip damage on block
- 9 Chip damage on block in heat
- +20a (+11) on BT hit
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+7
Special Properties
Notes
- Weapon
Command
2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-13
On Hit
+8a (-1)
Name
Magic Burst
Special Properties
Notes
- Balcony Break
- Weapon
- Jail from 1st attack
- Combo from 1st hit
- Input 1 during the 1st hit animation on frames 10~12 to add +3 damage
Command
2, 2
Hit Levels
High
Startup Frames
Damage
On Block
-8
On Hit
-1
Special Properties
Notes
- Balcony Break (airborne)
- Weapon
- Combo from 1st hit
- Enter PHX -1 +6 r25 with F or 4 on hit or block
Command
2, 2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-13
On Hit
+8a (-1)
On CH
+28d(+20d)
Name
Assault Burst
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st CH
- Combo from 2nd CH with 10f? delay
- Input 1 during the 2nd hit animation on frames 21~23 to add +3 damage
Command
2, 2, 2
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-9
On Hit
+21a (+4)
Name
Gleipnir-Cutter
Special Properties
Notes
- Tornado
- Balcony Break
- Weapon
- Power up in Heat (24 damage)
- Input can be delayed 6f?
- Transition to PHX on hit only
- Cancel PHX transition with B
Command
2, 2, 1+2
Hit Levels
High
Mid (hits grounded)
Startup Frames
Damage
On Block
-13c
On Hit
+1a
Name
Gungnir Dance
Special Properties
Notes
- Balcony Break
- Spike
- Weapon
- Increases ZAN gauge by 0.70 on hit (0.30 + 0.40)
- Increases ZAN gauge by 0.24 on block (0.10 + 0.14)
- Increases ZAN gauge by 0.40 on hit if only the final hit connects
- Increases ZAN gauge by 0.14 on block if only the final hit connects
- Only deals recoverable damage
- -4d on BT hit <div class="plainlist">
- ,Low crush 41~54
- fs55~57</div>
Command
3
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
-2
Command
3, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12~+0
On Hit
+22a (+12)
Name
Fine Hound
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st CH
- Jail from 2nd block
- 3rd hit never combos on standing hit
- 3rd hit available only on hit or block
- Interrupt with i4 from 1st block
- +23a (+13) on BT hit
- Power up in Heat
Command
3, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-18~-16
On Hit
+12a (-5)
On CH
+36a (+26)
Name
Bright Wing
Special Properties
Notes
- Tornado
- Balcony Break
- Input can be delayed 1f ,fs31~
Command
4
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+1
Command
4, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+3
Name
Mercenary Cut
Special Properties
Notes
- Weapon
- Combo from 1st hit
- Input can be delayed 3f
Command
4, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+0
Name
Roundabout
Notes
- Combo from 1st hit
- Input can be delayed 3f
- Enter PHX +6 +14 r21 with F or 4 on hit or block
Command
1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Name
Flame Bash
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +43d (+35d)
- Balcony Break (airborne)
- Weapon
- On hit regain recoverable health
Command
1+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+9a (ZAN1)
Name
<div class="dotlist"> * Arm of Darkness (ZAN1) * Zantetsuken (ZAN2-4) * Ultimate Zantetsuken (ZAN5) </div>
Special Properties
Notes
- Removes Recoverable Health (ZAN5 only)
- Weapon
- Increases ZAN gauge by 0.20 on ZAN1 hit
- Increases ZAN gauge by 0.10 on ZAN1 block
- Transitions to attack throw on hit with ZAN2-5
- Resets ZAN gauge on hit with ZAN2-5
- Damage increases with ZAN gauge level:
- ZAN1: 10
- ZAN2: 45
- ZAN3: 55
- ZAN4: 65
- ZAN5: 80
Command
3+4
Name
Wings of Light
Special Properties
Notes
- Strong low parry effect (active while moving)
- Move backward/forward with b_f
- Cancel to r53 with db_d_df <div class="plainlist">
- fs5~
- Parry state 9~</div>
Command
3+4, P
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Hit
+61a (+45)
Name
Radiant Counter
Special Properties
Notes
- Tornado <div class="plainlist">
- ,is1~27
- fs28~70</div>
Command
f+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
-4
Special Properties
Notes
- Weapon
Command
f+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+20g
Name
Firewheel
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
Command
f+2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
Special Properties
Notes
- Weapon
- Combo from 1st CH
- Jail from 1st block
- Enter PHX -5 +6 r30 with F or 4 on hit or block
Command
f+2, 2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+9a
Name
Burning Chain
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +67a {+50)
- Balcony Break
- Spike
- Weapon
- Combo from 1st CH
- Interrupt with i8 from 2nd block
Command
f+2, 2, H.1
Hit Levels
Mid
Startup Frames
Damage
On Block
+2
On Hit
+40d(-18d)
Name
Lethal Ignition
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
- Consumes heat
- 7 Chip damage on block
Command
f+2, 2, H.1*
Hit Levels
Mid
Startup Frames
Damage
On Block
+13
On Hit
+52a
Name
Lethal Ignition (Hold)
Notes
- Guard Break
- Consumes heat
Command
f+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
+37a
Name
Knight's Gambit
Special Properties
Notes
- Spike
- 3 Chip Damage on block
- 5 Chip Damage on block in heat <div class="plainlist">
- Low crush 9~24
- fs25~27</div>
Command
f+4
Name
Phoenix Shift
Notes
- Actionable after 15f
Command
f+1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-8
On Hit
+20a (+10)
Name
Prominence
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +45a (+35)
- Balcony Break
- Weapon
- 5 Chip Damage on block
- 7 Chip Damage on block in heat
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+4
Name
Mid Check
Command
df+1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
-8
Special Properties
Notes
- Strong Aerial Tailspin
- Weapon
- Combo from 1st hit
- Enter PHX +6 +14 r21 with F or 4 on hit or block
Command
df+1, 2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+32a (+11)
Name
Outlaw Burst
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit
- Input 1 during the 2nd hit animation on frames 21~23 to add +3 damage
Command
df+1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+1
Special Properties
Notes
- Knee
- Combo from 1st hit
Command
df+1, 4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-18~-16
On Hit
+12a (-5)
On CH
+36a (+26)
Name
Outlaw Wing
Special Properties
Notes
- Tornado
- Balcony Break
- Move can be delayed by 9f ,fs28~
Command
df+1, H.1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+3c
Notes
- Combo from 1st hit
- Consumes heat
- Enter PHX -1 +14 with F or 4 on hit or block
- 9 Chip damage on block
Command
df+1, H.1, 1
Hit Levels
Mid
Mid
Mid
Startup Frames
Damage
On Block
-8
On Hit
+14a(+4a)
Name
Crimson Rush
Special Properties
Notes
- Balcony Break
- Combo from 3rd CH
- 14 Chip Damage on block
Command
df+1, H.1, 2
Hit Levels
Mid
Mid
High
Startup Frames
Damage
On Block
-9
On Hit
+8
Notes
- 7 Chip Damage on block
Command
df+1, H.1, 2, 1
Hit Levels
Mid
Mid
High
Mid
Startup Frames
Damage
On Block
-8
On Hit
+15a(-2a)
Name
Crimson Eruption
Special Properties
Notes
- Tornado
- Balcony Break
- Combo from 5th hit
- 9 Chip Damage on block
Command
df+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+30a (+20)
Name
Wyrm Killer
Special Properties
Notes
- Weapon
- 2nd hit available only on hit or block
Command
df+2, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Hit
+5a (-2)
Special Properties
Notes
- Weapon
- Available only as combo from 2nd hit
- Available on standing hit only ,Low crush 9~
Command
df+2, 2, 2
Hit Levels
Mid
Mid
Mid (hits grounded)
Startup Frames
Damage
On Hit
+60a (+44)
Name
Aerial Combination
Special Properties
Notes
- Tornado
- Weapon
- Available only as combo from 3rd hit
- Available on standing hit only
Command
df+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-26
On Hit
+3c
Special Properties
Notes
- Homing High crush 6~65
Command
df+3, 1
Hit Levels
Low (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Hit
+3c
Name
Hydro Blast
Notes
- Available only as combo from 1st hit
- 38 damage in total for the full string with scaling
- Input 1 during the 1st hit animation on frames 25~28 to add +4 damage
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+5
Name
Door Knocker
Command
d+1
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
+2
Name
Scorching Sweep
Special Properties
Notes
- High crush 6~
Command
d+2
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-4
On Hit
+7
Name
Crouch Straight
Special Properties
Notes
- High crush 4~
Command
d+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-17
On Hit
-6
Name
Crouch Spin Kick
Special Properties
Notes
- High crush 4~
Command
d+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Name
Crouch Shin Kick
Special Properties
Notes
- High crush 4~
Command
d+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-6
On Hit
+9a (-8)
On CH
+63a (+47)
Name
Pile Driver
Special Properties
Notes
- Tornado
- Balcony Break
- Weapon
- 6 Chip Damage on block
- 9 Chip Damage on block in heat
Command
db+1
Hit Levels
High
Startup Frames
Damage
On Block
-8
On Hit
+4
On CH
+12a
Special Properties
Notes
- Homing
Command
db+1, 1
Hit Levels
High
Mid
Startup Frames
Damage
On Hit
+31d (+10d)
Name
Tidal Surge
Special Properties
Notes
- Tornado
- Homing
- Balcony Break
- Available only as combo from 1st hit
- Input 1 during the 2nd hit animation on frames 18~21 to add +5 damage
Command
db+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
-1
Special Properties
Notes
- Weapon
Command
db+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+27a (+12a)
Name
Ice Spikes
Special Properties
Notes
- Tornado
- Weapon
- Combo from 1st hit
Command
db+2, 1*
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+27a (+12a)
Name
Ice Spikes (Hold)
Special Properties
Notes
- Tornado
- Weapon
- 10 Chip damage on block
- 12 Chip damage on block in heat
Command
db+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-18
On Hit
+4c
On CH
+67a (+51a)
Name
Cold Cyclone
Special Properties
Notes
- Homing
Command
db+1+2
Hit Levels
Mid (hits grounded)
Mid
Startup Frames
Damage
On Block
-11
On Hit
-2c
Special Properties
Notes
- Weapon
- 3,3 Chip damage on block
- 5,4 Chip damage on block in heat
Command
db+1+2, 1
Hit Levels
Mid (hits grounded)
Mid
Startup Frames
Damage
On Block
-13
On Hit
+24a (+9a)
Name
Gouge
Special Properties
Notes
- Balcony Break (BT)
- Weapon
- Combo from 2nd CH
- Transition to +41a (+23) GAR on airborne hit
- Cancel GAR transition with B
- 6 Chip damage on block
- 8 Chip damage on block in heat
Command
b+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+10g
On CH
+57a
Name
Blue Bolt
Special Properties
Notes
- Homing
- Balcony Break
- Weapon
Command
b+2
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+9
Name
Executioner
Special Properties
Notes
- Strong Aerial Tailspin
- Balcony Break
- Weapon
- Enter PHX +6 +23 r24 with F or 4 on block or hit
- +15a (+6) on BT hit
Command
b+3
Name
Precision Dodge
Special Properties
Notes
- Strong parry effect: parries all highs or mids, except throws, unblockables and charge moves Parry state 5~Parry state 13
Command
b+3, P
Special Properties
Notes
- Earliest cancel to parry attacks r23 ,is1~16
Command
b+3, P, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
+3
On Hit
+16a (+6a)
Name
Precision Counter
Special Properties
Notes
- Reversal Break
- Balcony Break
- Weapon ,is1~9 fs10~20
Command
b+3, P, 1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-13
On Hit
+5d
Name
Dash of Steel
Special Properties
Notes
- Reversal Break
- Weapon
- Increases ZAN gauge by 0.72 on hit
- Increases ZAN gauge by 0.10 on block
- Transition to attack throw on hit
- Side switch on hit ,is1~20
Command
b+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+16g
On CH
+25a (+19a)
Name
Mercenary Kick
Special Properties
Notes
- Balcony Break
- Steel pedal, opponent recovers in FUFT
- Opponent recovers crouching on standing hit
Command
b+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+20a (+10a)
Name
<div class="dotlist"> * Windup * Windup Counter </div>
Special Properties
Notes
- Balcony Break
- Reversal Break (after attack absorb)
- 39 in total damage after absorbing an attack in power crush state
- Damage taken during power crush state is recoverable
- -7 on block if an attack is absorbed
- 14 Chip Damage on block after absorbing an attack in power crush state
- 17 Chip Damage on block while in heat after absorbing an attack in power crush state Power crush 7~23
Command
1+2+3+4
Name
<div class="dotlist"> * Ki Charge * Supercharger </div>
Notes
- Can't block for 5 seconds
- CH state for 5 seconds
Command
b, B+1+4
Hit Levels
Startup Frames
Damage
On Hit
+56a
Name
Pulvervize
Notes
- Hitstop on frame 80 for 20f?
Command
f, F+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-7
On Hit
+6c
On CH
+38a
Name
Soul Cleave
Special Properties
Notes
- Spike
- Weapon
- Increases ZAN gauge by 0.40 on hit
- Increases ZAN gauge by 0.14 on block
- Only deals recoverable damage
Command
uf
Name
Updraft
Special Properties
Notes
- Low crush 9~43
Command
f, f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+2
On Hit
+31d (+10)
Name
Lunge
Special Properties
Notes
- Balcony Break
- Weapon
- Enter PHX +14 +43d (+22) r26 with F or 4 on hit or block
- 4 Chip Damage on block
- 7 Chip Damage on block in heat
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+3
On CH
+8
Special Properties
Notes
- Elbow
- Enter PHX -1 +6 +11 r23 with F or 4 on hit or block
Command
ws1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+9
On CH
+21a
Name
Wild Steel
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit with 3f delay
- Combo from 1st CH with 8f delay
- Input can be delayed 8f
- Increases ZAN gauge by 0.40 on hit
- Increases ZAN gauge by 0.14 on block
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+53a
Name
Echo Breaker
Special Properties
Notes
- Weapon
Command
ws3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-8
On Hit
+21a (+11a)
Name
Fame Wolf
Special Properties
Notes
- Homing
- Balcony Break
- Power up in Heat: 20 damage and +20a(+10a) on hit
- Jail from 1st attack
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Sabaton Smash
Notes
- Enter PHX -5 +6 r23 with F or 4 on hit or block
Command
SS.2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
-2
Special Properties
Notes
- Weapon
- Side step takes 9f, effective startup i26
Command
SS.2, 1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-15
On Hit
+35d (-23d)
Name
Slash Burst
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +45a (+35a)
- Balcony Break
- Weapon
- Input 1 during the 1st hit animation on frames 16~18 to add +3 damage
- Combo from 1st hit with 11f delay
- Input can be delayed 11f
- Move can be delayed 10f
Command
SS.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+2
On Hit
+49a
Name
Stone Smite
Special Properties
Notes
- Spike
- Weapon
- 6 Chip Damage on block
- 8 Chip Damage on block in heat
- Side step takes 9f, effective startup i34~35
Command
FC.df+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
+3c
Name
Swift Edge
Special Properties
Notes
- Weapon High crush 1~20
Command
GAR.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12~-10
On Hit
+17a
Name
Griffin Hunter
Special Properties
Notes
- Balcony Break
- Spike
- 21 damage with delayed input
- Jump takes 17f, effective minimum startup i32~34
- 3 (4) Chip damage on block
- 6 (7) Chip damage on block in heat
- -11 on block, +3c on hit, 15 damage, 18 delayed input damage, 3 chip damage with ub+1 Low crush 1~23 fs24~26
Command
GAR.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
-13
Special Properties
Notes
- Weapon
- 24 damage with delayed input
- -16 on block, -14 on hit, 12 damage, 15 delayed input damage with ub+2
- Jump takes 17f, effective minimum startup i35~36
- js1~48 with u+2 Low crush 1~49
Command
GAR.2, 2
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-17
On Hit
+13d (-4d)
Special Properties
Notes
- Tornado
- Weapon
- Combo from 1st hit Low crush 1~26 fs27~29
Command
GAR.3
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+21a (-4a)
Special Properties
Notes
- Balcony Break
- 15 damage with delayed input
- +6 on hit with ub+3
- Jump takes 17f, effective minimum startup i29 Low crush 1~29 fs30~32
Command
GAR.4
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+2
Special Properties
Notes
- Balcony Break
- 13 damage with delayed input
- 8 damage, 11 delayed input damage with ub+4
- Jump takes 17f, effective minimum startup i27
- js1~27 fs28~30 with ub+4 and u+4 Low crush 1~31 fs32~34
Command
PHX.1
Hit Levels
Mid (hits grounded)
Mid
Throw
Startup Frames
Damage
On Block
-14
On Hit
+0d
Name
Heatwave
Special Properties
Notes
- Transition to attack throw on front standing hit
- -9 on block if after absorbing an attack in power crush state
- 6 Chip Damage on block after absorbing an attack in power crush state
- 7 Chip Damage on block while in heat after absorbing an attack in power crush state
- On hit regain recoverable health
- +4d on side or BT hit Power crush 7~20
Command
PHX.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+4
On CH
+35d (+27)
Name
Shift Strike
Special Properties
Notes
- Balcony Break
- Weapon
- 7 Chip Damage on block
- 5 Chip Damage on block in heat
Command
PHX.2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+24a (+9)
Name
Rising Flame
Special Properties
Notes
- Tornado
- Weapon
- On hit regain recoverable health
- Combo from 1st hit with 4f delay
- Input can be delayed 16f
- Move can be delayed 10f
Command
PHX.2, 2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-13
On Hit
+5d / +5a (-4)
Name
Steel Slash
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit
- Transition to attack throw on hit
- Cancel throw transition with B
- Increases ZAN gauge by 0.72 on hit
- Increases ZAN gauge by 0.40 on hit without throw
- Increases ZAN gauge by 0.10 on block without throw
- Side switch on hit
Command
PHX.2, H.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+4
On Hit
+25a(-1a)
Name
Twin Flames
Notes
- Combo from 1st hit
- 9 Chip Damage on block
Command
PHX.3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-26
On Hit
-3c
Notes
- Stagger on block
Command
PHX.3, 2
Hit Levels
Low (hits grounded)
Mid
Startup Frames
Damage
On Hit
+39a (+29)
Name
Vanagandr
Special Properties
Notes
- Balcony Break
- Power up in Heat
- Available only as combo from 1st hit
- 30 (38 in heat) damage in total for the full string with scaling
Command
PHX.3, 1+2
Hit Levels
Low (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Hit
+6d (-29)
Name
Dark Surge
Special Properties
Notes
- Spike
- Available only as combo from 1st hit
- Increases ZAN gauge by 0.70 on hit (0.30 + 0.40)
- Increases ZAN gauge by 0.24?? on block (? + ?)
- 30 damage in total for the full string with scaling
- Only deals recoverable damage ,Low crush 41~54 fs55~57
Command
PHX.4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
-1
On CH
+13
Name
Firestarter
Special Properties
Notes
- High crush 6~
Command
PHX.1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-7
On Hit
+9a (+0)
Name
Scarlet Cyclone
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +43d (+35)
- Balcony Break
- Weapon
- 6 Chip Damage on block
- 12 Chip Damage on block in heat
- On hit regain recoverable health
Command
PHX.3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
+7
On Hit
+18a (+8)
Name
Bolt Boot
Special Properties
Notes
- Homing
- Balcony Break
- 6 Chip Damage on block
- 8 Chip Damage on block in Heat Low crush 18~39 fs40~42
Command
PHX.H.2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+8
On Hit
+0
Name
Dancing Steel
Special Properties
Notes
- Floor Break
- Increases ZAN gauge by 1.12? on hit
- Increases ZAN gauge by 0.62? on block
- Transition to throw on hit
- Opponent recovers in FDFA state
- Only deals recoverable damage
- 9 Chip Damage on block
Command
WOL.1
Hit Levels
Mid (Special)
Startup Frames
Damage
On Block
-20~-11
On Hit
+8~+17
Name
Dia
Special Properties
Notes
- Weapon
- Transition to r22? PHX on hit
Command
WOL.2
Hit Levels
Mid (Special)
Throw
Startup Frames
Damage
On Block
-38~-23
On Hit
+14d (-44) / +0d
Name
<div class="dotlist"> * Impulse * Follow Up Flare </div>
Special Properties
Notes
- Weapon
- Transition to attack throw on airborne hit
- 56 damage in total with attack throw and scaling
Command
WOL.3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-15~-14
On Hit
+61a (+45)
Name
Radiant Backflip
Special Properties
Notes
- Tornado ,Low crush 1~52 fs53~55
Command
WOL.4
Name
Phoenix Shift
Notes
- Actionable after 15f
Command
1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-5
On Hit
+0d
Name
Fangs of Ruin
Special Properties
Notes
- Homing
- Throw break 1 or 2
- Can be done from FC
- Opponent recovers in FUFA state
Command
2+4
Hit Levels
Throw
Startup Frames
Damage
On Block
-5
On Hit
+0d
Name
Punisher
Special Properties
Notes
- Homing
- Throw break 1 or 2
- Can be done from FC
- Side switch on hit and on throw break
- Opponent recovers in FUFT
Command
Back Throw
Hit Levels
Throw
Damage
On Hit
+0d
Name
Judgment Throw
Notes
- Unbreakable
- Opponent recovers in FUFA
Command
Left Throw
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+0d
Name
Fangs of Ruin
Notes
- Throw break 1
- Opponent recovers in FUFA
Command
Right Throw
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+0d
Name
Punisher
Notes
- Throw break 2
- Side switch on hit
- Opponent recovers in FUFT
Command
uf+1+2
Hit Levels
Throw
Startup Frames
Damage
On Block
-5
On Hit
+0d
Name
Gigaflare
Notes
- Throw break 1+2
- Can be done from FC
- Opponent recovers in FDFA