ws Moves
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+3
On CH
+8
Special Properties
Notes
- Elbow
- Enter PHX -1 +6 +11 r23 with F or 4 on hit or block
Command
ws1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+9
On CH
+21a
Name
Wild Steel
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit with 3f delay
- Combo from 1st CH with 8f delay
- Input can be delayed 8f
- Increases ZAN gauge by 0.40 on hit
- Increases ZAN gauge by 0.14 on block
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+53a
Name
Echo Breaker
Special Properties
Notes
- Weapon
Command
ws3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-8
On Hit
+21a (+11a)
Name
Fame Wolf
Special Properties
Notes
- Homing
- Balcony Break
- Power up in Heat: 20 damage and +20a(+10a) on hit
- Jail from 1st attack
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Sabaton Smash
Notes
- Enter PHX -5 +6 r23 with F or 4 on hit or block
GAR Moves
Command
GAR.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12~-10
On Hit
+17a
Name
Griffin Hunter
Special Properties
Notes
- Balcony Break
- Spike
- 21 damage with delayed input
- Jump takes 17f, effective minimum startup i32~34
- 3 (4) Chip damage on block
- 6 (7) Chip damage on block in heat
- -11 on block, +3c on hit, 15 damage, 18 delayed input damage, 3 chip damage with ub+1 Low crush 1~23 fs24~26
Command
GAR.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
-13
Special Properties
Notes
- Weapon
- 24 damage with delayed input
- -16 on block, -14 on hit, 12 damage, 15 delayed input damage with ub+2
- Jump takes 17f, effective minimum startup i35~36
- js1~48 with u+2 Low crush 1~49
Command
GAR.2, 2
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-17
On Hit
+13d (-4d)
Special Properties
Notes
- Tornado
- Weapon
- Combo from 1st hit Low crush 1~26 fs27~29
Command
GAR.3
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+21a (-4a)
Special Properties
Notes
- Balcony Break
- 15 damage with delayed input
- +6 on hit with ub+3
- Jump takes 17f, effective minimum startup i29 Low crush 1~29 fs30~32
Command
GAR.4
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+2
Special Properties
Notes
- Balcony Break
- 13 damage with delayed input
- 8 damage, 11 delayed input damage with ub+4
- Jump takes 17f, effective minimum startup i27
- js1~27 fs28~30 with ub+4 and u+4 Low crush 1~31 fs32~34
PHX Moves
Command
PHX.1
Hit Levels
Mid (hits grounded)
Mid
Throw
Startup Frames
Damage
On Block
-14
On Hit
+0d
Name
Heatwave
Special Properties
Notes
- Transition to attack throw on front standing hit
- -9 on block if after absorbing an attack in power crush state
- 6 Chip Damage on block after absorbing an attack in power crush state
- 7 Chip Damage on block while in heat after absorbing an attack in power crush state
- On hit regain recoverable health
- +4d on side or BT hit Power crush 7~20
Command
PHX.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+4
On CH
+35d (+27)
Name
Shift Strike
Special Properties
Notes
- Balcony Break
- Weapon
- 7 Chip Damage on block
- 5 Chip Damage on block in heat
Command
PHX.2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+24a (+9)
Name
Rising Flame
Special Properties
Notes
- Tornado
- Weapon
- On hit regain recoverable health
- Combo from 1st hit with 4f delay
- Input can be delayed 16f
- Move can be delayed 10f
Command
PHX.2, 2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-13
On Hit
+5d / +5a (-4)
Name
Steel Slash
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit
- Transition to attack throw on hit
- Cancel throw transition with B
- Increases ZAN gauge by 0.72 on hit
- Increases ZAN gauge by 0.40 on hit without throw
- Increases ZAN gauge by 0.10 on block without throw
- Side switch on hit
Command
PHX.2, H.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+4
On Hit
+25a(-1a)
Name
Twin Flames
Notes
- Combo from 1st hit
- 9 Chip Damage on block
Command
PHX.3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-26
On Hit
-3c
Notes
- Stagger on block
Command
PHX.3, 2
Hit Levels
Low (hits grounded)
Mid
Startup Frames
Damage
On Hit
+39a (+29)
Name
Vanagandr
Special Properties
Notes
- Balcony Break
- Power up in Heat
- Available only as combo from 1st hit
- 30 (38 in heat) damage in total for the full string with scaling
Command
PHX.3, 1+2
Hit Levels
Low (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Hit
+6d (-29)
Name
Dark Surge
Special Properties
Notes
- Spike
- Available only as combo from 1st hit
- Increases ZAN gauge by 0.70 on hit (0.30 + 0.40)
- Increases ZAN gauge by 0.24?? on block (? + ?)
- 30 damage in total for the full string with scaling
- Only deals recoverable damage ,Low crush 41~54 fs55~57
Command
PHX.4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
-1
On CH
+13
Name
Firestarter
Special Properties
Notes
- High crush 6~
Command
PHX.1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-7
On Hit
+9a (+0)
Name
Scarlet Cyclone
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +43d (+35)
- Balcony Break
- Weapon
- 6 Chip Damage on block
- 12 Chip Damage on block in heat
- On hit regain recoverable health
Command
PHX.3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
+7
On Hit
+18a (+8)
Name
Bolt Boot
Special Properties
Notes
- Homing
- Balcony Break
- 6 Chip Damage on block
- 8 Chip Damage on block in Heat Low crush 18~39 fs40~42
Command
PHX.H.2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+8
On Hit
+0
Name
Dancing Steel
Special Properties
Notes
- Floor Break
- Increases ZAN gauge by 1.12? on hit
- Increases ZAN gauge by 0.62? on block
- Transition to throw on hit
- Opponent recovers in FDFA state
- Only deals recoverable damage
- 9 Chip Damage on block
WOL Moves
Command
WOL.1
Hit Levels
Mid (Special)
Startup Frames
Damage
On Block
-20~-11
On Hit
+8~+17
Name
Dia
Special Properties
Notes
- Weapon
- Transition to r22? PHX on hit
Command
WOL.2
Hit Levels
Mid (Special)
Throw
Startup Frames
Damage
On Block
-38~-23
On Hit
+14d (-44) / +0d
Name
<div class="dotlist"> * Impulse * Follow Up Flare </div>
Special Properties
Notes
- Weapon
- Transition to attack throw on airborne hit
- 56 damage in total with attack throw and scaling
Command
WOL.3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-15~-14
On Hit
+61a (+45)
Name
Radiant Backflip
Special Properties
Notes
- Tornado ,Low crush 1~52 fs53~55
Command
WOL.4
Name
Phoenix Shift
Notes
- Actionable after 15f