paul phoenix

Standing Punishers

Command

1, 2

Hit Levels

High

High

Startup Frames

10, 10

Damage

5, 12

On Block

-3

On Hit

+8

Name

Left Right Combo

Notes

  • Move can be delayed 3f
  • Input can be delayed 3f
  • Combo from 1st hit with 3f delay
  • Jail from 1st hit with 3f delay

Command

1, 2, 3

Hit Levels

High

High

Mid

Startup Frames

10, 10, 16~17

Damage

5, 12, 7

On Block

-25

On Hit

-14

Notes

  • Combo from 1st hit
  • Jail from 1st hit
  • Cancel to [[Paul_movelist#10 Strings|10 strings]]

Command

f+2

Hit Levels

High

Throw

Startup Frames

13

Damage

12, 26

On Block

-5

On Hit

+9

Name

Phoenix Hook, Tiger Claw

Notes

  • Heat Engager +9
  • Heat Dash +5, [[Paul_combos#Starter|+62a (+42)]]
  • Transition to throw on front hit
  • +32a without throw transition

Command

f+3, 1

Hit Levels

High

Mid

Startup Frames

16~17, 17

Damage

11, 21

On Block

-10

On Hit

+12d (+3)

Name

Lion's Tempest

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break
  • Combo from 1st hit

Command

df+2

Hit Levels

Mid

Startup Frames

15~16

Damage

13

On Block

-8

On Hit

+33a (+23)

Name

Kurenai

Notes

  • High evasion

Command

d+1+2

Hit Levels

Mid

Startup Frames

12~13

Damage

30

On Block

-16

On Hit

+16d (+11)

Name

Shoulder Smash

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

b+1, 2

Hit Levels

High

Mid (hits grounded)

Startup Frames

12~13, 20~21

Damage

12, 21

On Block

-14

On Hit

+16d (-1) FDFA

Name

Double Wing

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Move can be delayed 5f
  • Input can be delayed 5f
  • Combo from 1st hit with 5f delay

Command

b+3

Hit Levels

High

Startup Frames

14~15

Damage

16

On Block

-6

On Hit

+31a (+25)

Name

Lights Out

Command

uf+3

Hit Levels

Mid

Startup Frames

15~16

Damage

15

On Block

-16

On Hit

+25a (+15)

Special Properties

Low Crush
Floating State

Notes

  • Low crush 8~29 fs30~32

Command

uf+4

Hit Levels

Mid

Startup Frames

15~17

Damage

13

On Block

-13

On Hit

+33a (+23)

Name

Rising Toe Kick

Special Properties

Low Crush
Floating State

Notes

  • Low crush 8~29 fs30~32

Crouching Punishers

Command

db+1

Hit Levels

Low (Special)

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Name

Dickjab

Special Properties

High Crush

Notes

  • Transition to r24 standing with f High crush

Command

f, F+2:1

Hit Levels

Mid

High

Startup Frames

15

Damage

14, 24

On Block

-4

On Hit

+37d (+11)

Name

Phoenix Bone Breaker

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage (7)
  • Combo from 1st hit
  • Alternate input FC.df+2:1

Command

ws2

Hit Levels

Mid

Startup Frames

15~16

Damage

20

On Block

-14

On Hit

+27a (+17)

Name

Thunder Palm

Command

ws3, 2

Hit Levels

Mid (hits grounded)

High

Startup Frames

13~14, 21~22

Damage

16, 21

On Block

-9

On Hit

+17d (+8)

On CH

+46a

Name

Shioh

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Move can be delayed 12f
  • Input can be delayed 12f
  • Combo from 1st hit with 12f delay

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

18

On Block

-6

On Hit

+5

Name

Toe Smash