(While Moves
Command
(While down, facing up) 1+2+3+4
Name
Taunt
ws Moves
Command
ws1
Hit Levels
Mid
Startup Frames
13
Damage
10
On Block
-7
On Hit
-1
Notes
- Transition to DSS with F *
- (-5 oB, +1 oH)
Command
ws1, 2
Hit Levels
Mid
Startup Frames
13, 13, 16
Damage
10, 25
On Block
-9
On Hit
+14c
Name
Flash Fist
Special Properties
Balcony Break
Notes
- Balcony Break
- Delayable
- Forces tech backroll on hit
Command
ws2
Hit Levels
Mid
Startup Frames
15
Damage
20
On Block
-18
On Hit
+31a (+21)
Name
Dragon Uppercut
Command
ws3
Hit Levels
High
Startup Frames
16
Damage
16
On Block
+16g
On Hit
+18
Name
Side Kick
Notes
- Transition to DSS
Command
ws4
Hit Levels
Mid
Startup Frames
11
Damage
14
On Block
-4
On Hit
+4
On CH
+5
Notes
- Transition to +4, +12, +13 DSS with F
Command
ws4, 3
Hit Levels
Mid
Startup Frames
11, 11, 27
Damage
14, 23
On Block
-14
On Hit
+68a (+52)
Name
Front Kick Somersault Variation
Special Properties
Tornado Move
Low Crush
Notes
- Tornado *
- Combos from 1st hit CH
- Low crush
Command
ws3+4
Hit Levels
Mid
Startup Frames
14
Damage
30
On Block
-21
On Hit
+0a (-17)
Name
Catapult Kick
Special Properties
Balcony Break
Low Crush
Notes
- Balcony Break
- Low crush
BT Moves
Command
BT.1
Hit Levels
High
Startup Frames
10
Damage
7
On Block
+1
On Hit
+8
Name
Turning Knuckles
Notes
- Can route into the same strings as his normal 1
Command
BT.2
Hit Levels
Mid
Startup Frames
15
Damage
17
On Block
-14
On Hit
-1
On CH
+52a
Special Properties
Elbow
Notes
- Elbow
Command
BT.2, 2
Hit Levels
Mid
Startup Frames
15, 15, 14
Damage
17, 20
On Block
-14
On Hit
+5c
Name
Blind Elbow Combo
Special Properties
Elbow
Notes
- Elbow
- Combos from 1st hit
- Delay-able
- Forces tech backroll on hit
Command
BT.3
Hit Levels
High
Startup Frames
10
Damage
18
On Block
-8
On Hit
+8
Command
BT.4
Hit Levels
High
Startup Frames
11
Damage
14
On Block
-9
On Hit
+2
Command
BT.4, 3
Hit Levels
High
Startup Frames
11, 11, 24
Damage
14, 24
On Block
-12
On Hit
+12a (+3)
Name
Wolf Fang
Special Properties
Balcony Break
Notes
- Balcony Break
- Combos from 1st hit CH
Command
BT.1+2
Hit Levels
High
Startup Frames
15
Damage
20
On Block
+1
On Hit
+16g
Name
Dragon Back Blow
Special Properties
Balcony Break
Homing Attack
Notes
- Balcony Break
- Homing
- Jab evasion
Command
BT.d+3
Hit Levels
Low
Startup Frames
12
Damage
6
On Block
-15
On Hit
-4
Command
BT.d+4
Hit Levels
Low
Startup Frames
23
Damage
17
On Block
-13
On Hit
+6c
On CH
+26d
Name
Reverse Low
Command
BT.d+3+4
Hit Levels
Mid (hits grounded)
Startup Frames
26
Damage
25
On Block
-15
On Hit
+0
Name
Frogman
Notes
- Transition to FUFA with D *
- (-2 oB, +13d oH)
DSS Moves
Command
DSS.1
Hit Levels
High
Startup Frames
12
Damage
14
On Block
-1
On Hit
+7
On CH
+17c
Name
Dragon Knuckle
Notes
- 4 chip damage on block
- Transition to DSS
Command
DSS.2
Hit Levels
High
Startup Frames
14
Damage
20
On Block
+1
On Hit
+15a
On CH
+50a
Name
Cloud Gates
Special Properties
Balcony Break
Notes
- Balcony Break
- 6 chip damage on block
Command
DSS.3
Hit Levels
High
Startup Frames
19
Damage
25
On Block
+3
On Hit
+40a
Name
Dragon Charge Spin Kick
Special Properties
Homing Attack
Balcony Break
Notes
- Homing
- Balcony Break
- 5 Chip damage on block
Command
DSS.4
Hit Levels
Low
Startup Frames
21
Damage
21
On Block
-13
On Hit
+6c
On CH
+38a
Name
Dragon Charge Kick
Command
DSS.f+1
Hit Levels
Mid
Startup Frames
14
Damage
20 (24)
On Block
-11
On Hit
+12c
Name
Dragon Roar
Special Properties
Heat Engager
Balcony Break
Notes
- Heat Engager
- Heat Dash +43d (+35)
- Balcony Break
- 4 chip damage on block
- 7 chip damage on block (Just Frame)
- Forces tech backroll on hit
- While transitioning to DSS from other moves, it is possible to input as a Just Frame (ex; 4,3~F:DSS.f+1) for 4 more damage on hit and 3 more chip damage on block.
Command
DSS.f+3
Hit Levels
Mid
Startup Frames
20
Damage
27 (32)
On Block
-9
On Hit
+22d (+12)
Name
Dragon Cannon
Special Properties
Heat Engager
Balcony Break
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
- 8 chip damage on block
- 9 chip damage on block (Just Frame)
- While transitioning to DSS from other moves, it is possible to input DSS.f+3 as a Just Frame (ex; 4,3~F:DSS.f+3) for 5 more damage.
Command
DSS.f+4
Hit Levels
High
Startup Frames
19
Damage
36 (40)
On Block
+7
On Hit
+5c
Name
Dragon's Flight
Special Properties
Balcony Break
Notes
- Balcony Break
- 7 chip damage on block
- 12 chip damage on block (Just Frame)
- Forces tech backroll on hit
- While transitioning to DSS from other moves, it is possible to input DSS.f+4 as a Just Frame (ex; 4,3~F:DSS.f+4) for 4 more damage.
Command
DSS.uf+1+2
Hit Levels
Throw
Startup Frames
12
Damage
35
On Block
-2
On Hit
+0d
Name
Facelift
Notes
- Throw break 1+2