Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Cancel to r45 with b,b on frame 42
- 2 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O.
- Power crush 7~16
Command
H.3+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+12cg
On Hit
+22d
Name
Jiaolong Sea Splitter
Special Properties
Notes
- Spike
- Consumes 300F of remaining Heat time
- 4 chip damage on block
- +38d on aerial hit
- Creates an unblockable low shockwave along the ground that deals 5 recoverable damage and +7g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It does not come out when the first hit is blocked or absorbed by a Power Crush.
- Recovers 3F faster on hit (t67 r35 BT)
Command
H.b+1
Hit Levels
High
Startup Frames
Damage
On Block
-8
On Hit
+36a (+28)
Name
Essence of Iron Palm
Special Properties
Notes
- Balcony Break
- Consumes 210F of remaining Heat time
Command
H.f, F+1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
+11
On Hit
+22a (+12)
Name
Essence of Nian Zhang Mie Ba
Special Properties
Notes
- Balcony Break
- Guard Break
- Consumes 270F of remaining Heat time
- 12 chip damage on block
Command
H.2+3
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
+12
On Hit
+0
Name
Yinglong Mountain Crusher
Special Properties
Notes
- Heat Smash
- Balcony Break
- 7 chip damage on block
- 2nd hit 26dmg +30a (-6) on 1st whiff
- Transition to STC on block
- Transition to standing with B (+7)
Command
R.df+1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-18
On Hit
+0d
Name
Enlighted Yellow Dragon Palm
Special Properties
Notes
- Rage Art
- Removes Recoverable Health
- Reversal Break
- Damage increases with lower health, maximum 82
- Freezes match timer on activation and on hit
- Restores recoverable health on hit
- Transition to attack throw on hit
- Consumes Rage
- Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Name
Jab
Notes
- Recovers 2f faster on hit or block (t27 r17)
Command
1, 1
Hit Levels
High
Startup Frames
Damage
On Block
-11
On Hit
+2
On CH
+61a
Name
Jab Spear Fist
Notes
- Move can be delayed by 3F
- Input can be delayed by 4F
Command
1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+8
Name
Shun Lian Quan
Notes
- Jail from 1st block with 4F delay
- Combo from 1st hit with 4F delay
- Move can be delayed with 4F delay
Command
1, 2, 2
Hit Levels
High
Startup Frames
Damage
On Block
-13
On Hit
+3
Name
Firestorm
Notes
- Combo from 1st hit with 3F delay
- Transition to BT with B (-11/+5)
Command
1, 3
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+8~+9
Name
Jab Roundhouse Combo
Notes
- Combo from 1st hit with 4F delay
- Move can be delayed by 1F
- Input can be delayed by 4F
Command
1+3+4
Name
Taunt
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+5
Name
Right Jab
Command
2, 4
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
-1
Notes
- Jail from 1st attack with 2F delay
- Combo from 1st hit with 8F delay
Command
2, 4, 1
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
+24a (+14)
Name
San Lian Heng
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH with 6F delay
- Move can be delayed by 10F
- Input can be delayed by 12F
- Cancel to BT with B (-13/-2)
- Low crush 12~19
Command
3
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0
Command
3, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Notes
- Jail from 1st block with 2F delay
- Combo from 1st hit with 10F delay
Command
3, 3, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+7c
On CH
+17a
Name
Peacock Sweep
Notes
- Combo from 2nd CH with 5F delay
- Cancel to r16 BT with B (-13/-2)
- Move can be delayed by 10F
- Input can be delayed by 11F
Command
3, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+22a (+17)
Name
Peacock Strike
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 2F delay *
- Combo from 1st hit with up to 2F of charge (i30~31 startup)
- Move can be delayed by 10F
Command
3, 1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
+7
On Hit
+23a (+13)
Name
Peacock Strike (Hold)
Special Properties
Notes
- Balcony Break
- 14 chip damage on block
Command
3~4
Hit Levels
Mid
Startup Frames
Damage
On Block
-7c
On Hit
+19a
Special Properties
Notes
- Transition to BT with B (-2c/+24a)
- Low crush 20~34
- Floating state 35~37
Command
3~4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-26
On Hit
+24a
Name
Leaping Whirlwind Combo
Special Properties
Notes
- Aerial combo from 1st hit (+19d (+12)) with 9F delay
- Move cannot be delayed
- Input can be delayed by 9F
- High crush 6~52
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+2
On CH
+27g
Command
4~3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-3
On Hit
+1c
On CH
+16a~+22a
Name
Headspring
Special Properties
Notes
- 7 chip damage on block
- Low crush 15~32
- Floating state 33~35
Command
1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+8
Name
Iron Shield
Special Properties
Notes
- Wall Crush +20g on hit
- Elbow
- Punch sabaki
- +14 on successful parry
- Parry state 5~9
Command
f+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
On CH
+10g
Command
f+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
Notes
- Combo from 1st CH with 1F delay
- Move can be delayed by 10F
- Input can be delayed by 11F
Command
f+2, 1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-19
On Hit
+19a (+14)
Name
Boar's Tusk
Special Properties
Notes
- Balcony Break
- Shoulder
- Combo from 2nd hit with 12F delay
- Move can be delayed by 10F
- Input can be delayed by 16F
Command
f+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+7
Command
f+3, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+8
On CH
+43a (+35)
Name
Piercing Dragon
Notes
- Combo from 1st hit with 7F delay
Command
f+3, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
+33a (+23)
Name
Climbing Dragon
Special Properties
Notes
- Tornado
- Combo from 1st hit
- Low crush 21~43
- Floating state 44~46
Command
f+4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+52a
Notes
- Good left sidestep tracking
- Transition to r22 BT with B (-5/+56a)
Command
f+4, 2
Hit Levels
High
Startup Frames
Damage
On Block
-14
On Hit
+31a (+16)
Name
Tornado Open Palm
Special Properties
Notes
- Tornado
- Aerial combo from 1st hit (+70a (+54)) with 5F delay
- Move cannot be delayed
- Input can be delayed by 5F
Command
f+4, 3
Hit Levels
High
Startup Frames
Damage
On Block
-10
On Hit
+25d
Name
Tornado Stomp
Special Properties
Notes
- Spike
- Aerial combo from 1st hit (+26a (-9)) with 5F delay
- Move cannot be delayed
- Input can be delayed by 5F
Command
f+4, 4
Hit Levels
High
Startup Frames
Damage
On Block
-31
On Hit
+27a
Name
Tornado Sweep
Special Properties
Notes
- Aerial combo from 1st hit (+19a (+12)) with 5F delay
- Move cannot be delayed
- Input can be delayed by 5F
- High crush 10~42
Command
f+1+2
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+13a (+4)
Name
Tiger's Claw
Special Properties
Notes
- Balcony Break
- Good left sidestep tracking
- +0 frame advantage and 10 chip damage on block after absorbing an attack in power crush state
- Power crush 7~18
Command
f+3+4
Name
Shifting Clouds
Special Properties
Notes
- Parries high and mid fist and feet moves (not elbows/knees/heads etc)
- Transition to STC absorbing one hit
- Transitions to STC.P after absorbing two hits
- Transition to r20 KNP with B (r25 autoblock)
- Parry state 3~18
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
+0
On Hit
+6
On CH
+36g
Name
Stunning Palm
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+4
Command
df+2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+14a (+4)
Name
God Palm
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
Command
df+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+76a (+60)
Name
Lift Kick
Special Properties
Notes
- Tornado
- Can be accessed from a manual CD input with input qcf,df+3
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Command
df+4, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+1
On CH
+8
Notes
- Combo from 1st hit with 8F delay
Command
df+4, 2, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-19
On Hit
+31a (+16)
Name
Pau Lau Stinger
Special Properties
Notes
- Tornado
- Shoulder
- Combo from 2nd CH with 4F delay
- Move can be delayed by 9F
- Input can be delayed by 10F
Command
df+4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+15g
On CH
+27a
Name
Twin Dragon
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 7F delay
Command
df+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+21a
Name
Ruinous Halberd
Special Properties
Notes
- Homing
Command
d+1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Crouch Jab
Special Properties
Notes
- Transition to Standing with f
- +6c on crouching hit
- High crush 4~34
Command
d+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
-1
Name
Heavy Hammer
Special Properties
Notes
- -1c on crouching hit
- High crush 6~51
Command
d+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-17
On Hit
-6
Name
Crouch Spin Kick
Special Properties
Notes
- -6c on crouching hit
- High crush 4~52
Command
d+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-11
On Hit
+0
Notes
- +0c on crouching hit
Command
d+4, 1+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-10
On Hit
+11a (+2)
Name
Parting Heavens
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 4F delay
- Move can be delayed by 5F
- Input can be delayed by 6F
Command
d+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+8c
Command
d+1+2, 1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
+18a (+11)
Name
Mad Windmill
Special Properties
Notes
- Tornado
- Combo from 1st hit with 12F delay
- Move can be delayed by 10F
- Input can be delayed by 12F
Command
d+3+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Name
Crouch Shin Kick
Special Properties
Notes
- -4c on crouching hit
- High crush 4~46
Command
db+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+4
Notes
- Transition to r28 KNP with B (-9/+7) *
- Cannot block i15 when going to KNP on block
- Transition to r35 STC with F (-16/+0)
Command
db+1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+3
Name
Spear of Lu Bu
Notes
- Combo from 1st hit with 8F delay
- Move can be delayed by 10F
Command
db+1, 2, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
-3a
Special Properties
Notes
- Floor Break
- Combo from 2nd CH with 2F delay
- Move cannot be delayed
- Input can be delayed by 2F
- Low crush 15~31
- Floating state 32~34
Command
db+1, 2, 4, 3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-3~0
On Hit
+31a (+21)
Name
Rampaging Lion
Special Properties
Notes
- Balcony Break
- Same attack as Spring Up (FUFT.b+3+4)
- Move can be delayed by 12F
- Low crush 38~45
- Floating state 46~48
Command
db+1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-2
On Hit
+24a (+15)
Name
Spinning Neck Strike
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 7F delay
- Move can be delayed by 8F
- Input can be delayed by 10F
Command
db+2
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Special Properties
Notes
- -4c on crouching hit
- High crush 6~30
Command
db+2, 2
Hit Levels
Low
Startup Frames
Damage
On Block
-17
On Hit
+25a
Special Properties
Notes
- Combo from 1st CH
- Cancel to r13 standing with B (-15/-4)
- High crush 1~30
Command
db+2, 2, 2
Hit Levels
Low
Startup Frames
Damage
On Block
-14
On Hit
+7a
Name
Hellwinds
Special Properties
Notes
- Spike
- Aerial combo from 2nd hit (+22a (-13))
Command
db+3
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
+4c
On CH
+0d
Name
Piercing Arrow
Special Properties
Notes
- Transition to attack throw when CH from front
- Transition to BT on CH
- Can be accessed from a manual CD input with input qcf,db+3
- High crush 6~51
Command
db+4
Hit Levels
Low
Startup Frames
Damage
On Block
-26
On Hit
+76a (+60)
Name
Mighty Sweep Kick
Special Properties
Notes
- Tornado on normal hit only
- Homing
- Transition to FC on hit
- Instant tornado launcher
- High crush 6~58
Command
db+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+4
Special Properties
Notes
- Floor Break
Command
db+1+2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+14g
Name
Dragon Slayer
Special Properties
Notes
- Combo from 1st CH with 4F delay
- Move can be delayed by 10F
- Input can be delayed by 12F
- -1c on crouching hit
- High crush 8~60
Command
b+1
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
+1
On CH
+36a (+28)
Name
Iron Palm
Notes
- Balcony Break on CH
Command
b+1+3
Damage
On Hit
-3d
Name
Attack Reversal
Special Properties
Notes
- Timed with opponent punch
- Sideswitch on parry
- Parry state 5~12
Command
b+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0c
Special Properties
Notes
- Floor Break
Command
b+2, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0
On CH
+8c
Notes
- Combo from 1st hit with 3F delay
- Move can be delayed by 15F
- Input can be delayed by 18F
- +0c on crouching hit
Command
b+2, 3, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+19a (+12)
Notes
- Combo from 2nd CH
Command
b+2, 3, 4, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-6c
On Hit
+4c
Name
Hungry Tiger
Special Properties
Notes
- Spike
- Aerial combo from 3rd hit (-6a~-9a) with 13F delay
- Move can be delayed by 10F
- Input can be delayed by 13F
Command
b+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+4
On Hit
+6
On CH
+10a
Name
Chin Breaker
Special Properties
Notes
- Knee
- 4 chip damage on block
- Transition to r25 CD on hit or block with df (+6/+8/+12d) *
- Transition to r1 FC with DF~db (+5/+7/+11d)
Command
b+3~4
Name
Zhuan Shen Huan Wu
Notes
- Transition to BT
- Transition to STC r20 with 3+4
Command
b+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+2
Name
Fish Hook
Command
b+4, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+3
On CH
+20cg
Name
Lapping Waves
Notes
- Balcony Break on CH
- Combo from 1st hit with 7F delay
- Move can be delayed by 6F
- Input can be delayed by 7F
- Transition to CD with df on hit or block (-1/+8/+25cg) *
- Transition to r1 FC with DF~db (-2/+7/+24cg)
Command
H.b+4, 3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
+7cg
On Hit
+12d
Name
Gulfing Sea Splitter
Special Properties
Notes
- Balcony Break
- Spike
- Combo from 1st hit with 7F delay
- 4 chip damage on block
- Consumes 300F of remaining Heat time
- +38d on aerial hit
- Move can be delayed by 6F
- Input can be delayed by 7F
Command
b+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-19
On Hit
+18a (+13)
Name
Iron Fortress
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +43d (+35)
- Balcony Break
- Shoulder
Command
b+3+4
Name
Deceptive Step
Notes
- i20 high/mid block
- Transition to r39 STC with f (ps25~39)
Command
ub+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+10a (+1)
On CH
+30a (+22)
Name
Falcon's Beak
Special Properties
Notes
- Balcony Break
Command
ub+2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-10
On Hit
+10
Name
Throat Gouge
Notes
- Does not jail
Command
ub+3
On Block
-11~-10
On Hit
+15a~+16a
Notes
- Strong Aerial Tailspin
- Backwards momentum
Command
ub+4
Damage
On Hit
+19a (+9)
On CH
+33a (+23)
Special Properties
Notes
- Balcony Break
- No forward momentum
Command
ub+1+2
Hit Levels
Startup Frames
Damage
On Hit
+50a (+19)
Name
Death Palm
Command
u+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+2c
On Hit
+10
Name
Leaping Hammer Fist
Special Properties
Notes
- 7 chip damage on block
- Low crush 9~35
- Floating state 36~38
Command
uf+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+4
Name
Eagle Claw
Special Properties
Notes
- +12c on crouching opponent
- No forward momentum with input u+1
- Low crush 6~31
- Floating state 32~34
Command
uf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+3
On CH
+52a (+21)
Name
Evading Palm Strike
Command
uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+22a
Name
Side Swipe
Special Properties
Notes
- Strong Aerial Tailspin
- No forward momentum with input u+3
- Low crush 9~32
- Floating state 33~35
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+33a (+23)
Name
Soaring Eagle
Special Properties
Notes
- Recovers 2F faster on hit (t46 r29)
- Low crush 9~28
- Floating state 29~31
Command
uf+3+4
Hit Levels
Mid (hits grounded)
High
High
Startup Frames
Damage
On Block
-14
On Hit
+25a (+18)
Special Properties
Notes
- High crush 6~23
- Floating state 33~34
- Low crush 35~37
- Floating state 38~39
- Low crush 40~49
- Floating state 50~52
Command
uf+3+4, 3
Hit Levels
Mid (hits grounded)
High
High
Startup Frames
Damage
On Block
-6
On Hit
+14c
Name
Assassin's Bow
Special Properties
Notes
- Balcony Break
- Tornado
- Aerial combo from 1st hit
- Previous hit crouching state is canceled when 3 is input *
- Previous hit is cs6~23 when extension is delayed by at least 21F
- Input can be delayed by 37F
- Move cannot be delayed
- Forces tech backroll on normal hit
- Floating state 1~2
- Low crush 3~16
- Floating state 17~19
Command
1+2+3+4
Name
Ki Charge
Command
f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+16a (+7)
Name
Exploding Dagger
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
Command
f, F+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+8c
On Hit
+8c
Name
Tremor Stomp
Notes
- 9 chip damage on block
- Transition to r28 STC with f (+8c/+8c)
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+30a (+20)
Command
f, F+4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+32a (+22)
Name
Spreading Wings
Special Properties
Notes
- Combo from 1st hit with 11F delay
- Move can be powered up by delaying input by at least 8F (25 damage and +34a (+24))
- Recovers 1F faster on hit (t72 r31)
- Low crush 20
Command
f, F+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+16a
Name
Nian Zhang Mie Ba
Special Properties
Notes
- Balcony Break
- Hold 1+2 to power up and deal chip damage on block
Command
f, F+1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
+6
On Hit
+22a (+12)
Name
Nian Zhang Mie Ba (charged)
Special Properties
Notes
- Balcony Break
- 12 chip damage on block
- Becomes Essence of Nian Zhang Mie Ba in Heat
Command
qcf
Name
Lingering Shadow
Notes
- Minimum 3f needed to enter (one for each directional)
- Transition to r6? hFC with alternate input d,DF *
- Cannot access stance moves *
- Can access FC.df+4 with input d,DF+4 (i27? effective startup)
- Cancel to sidestep with U
- Can access df+3 and db+3 from a manual qcf input
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32a (+22)
Name
Delayed Rising Toe Kick
Special Properties
Notes
- Low crush 9
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6~+11g
On Hit
+13d (+3)
Name
Severing Sword
Special Properties
Notes
- Balcony Break
- 9 chip damage on block
- Low crush 5~33
- Floating state 34~36
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+3
Command
ws1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
-1
Notes
- Jail from 1st block with 6F delay
- Combo from 1st hit with 6F delay
- Move can be delayed by 4F
- Input can be delayed by 6F
Command
ws1, 2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+12a (+3)
On CH
+32a (+24)
Name
Dancing Dragon
Special Properties
Notes
- Balcony Break
- Jail from 1st block with 2F delay
- Combo from 2nd CH with 12F delay
- Move can be delayed by 15F
- Input can be delayed by 16F
Command
ws1, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+4c
Name
Dancing Scorpion Sting
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +43d (+35)
- Combo from 1st hit with 3F delay
- Move can be delayed by 10F
- Input can be delayed by 12F
- Unparryable by traditional kick parries (bug?)
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+29g
On CH
+78a (+62)
Name
Adamantine Uppercut
Notes
- Tornado (CH Only)
Command
ws3
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+33a (+23)
Name
Bow Kick
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+7
On CH
+29g
Name
Rising Heel Kick
Command
ws1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+3
Name
Push Hands
Special Properties
Notes
- Punch parry
- +14 on successful parry
- Parry state 5~8
Command
SS.2
Hit Levels
High
Startup Frames
Damage
On Block
+3
On Hit
+9
On CH
+31g
Name
Hidden Intentions
Special Properties
Notes
- Homing
- Transition to BT
Command
SS.4
Hit Levels
Low
Startup Frames
Damage
On Block
-31c
On Hit
-3~-1
On CH
+71a (+55)
Name
Swift Sweep Kick
Special Properties
Notes
- Has a clean hit effect (+71a (+55) on hit)
- -3~-1 on hit with no clean hit
- High crush 10~31
Command
SS.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+1~+2
On Hit
+21a (+12)
Name
Enlightened Circle
Special Properties
Notes
- Balcony Break
- 7 chip damage on block
Command
FC.df+1
Hit Levels
Low
Startup Frames
Damage
On Block
-13c
On Hit
-2
On CH
+13g
Name
Silent Arrow
Special Properties
Notes
- -2c on crouching opponent
- High crush 1~53
Command
FC.df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+55a
Name
Monkey Strike
Special Properties
Notes
- High crush 18~40
Command
FC.df+4
Hit Levels
Low
Startup Frames
Damage
On Block
-8c
On Hit
+3
Notes
- Can be input with D,df+4 (i27? effective startup)
- Transition to BT
- +3c on crouching opponent
Command
FC.df+4, 1
Hit Levels
Low
Startup Frames
Damage
On Block
-2
On Hit
+6
Name
Xuan Jiao Xiao Yan Shou
Notes
- Combo from 1st hit
- -20 from 1st block
Command
(Back to wall).b, b, UB
Hit Levels
Mid
Startup Frames
Damage
On Block
+4c~+6c
On Hit
+22a
Name
Wall Jump Punch
Special Properties
Notes
- Floating state 5~13
- Low crush 14~33
- Floating state 34~36
Command
BT.1
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+14
Name
Backfist
Command
BT.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+13a
Name
Slashing Tiger
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +67a (+50)
- Balcony Break *
Command
BT.3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+8c
On Hit
+8c
Name
Tremor Stomp
Notes
- 9 chip damage on block
- Transition to STC with f (+8c/+8c)
Command
BT.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+8
On CH
+41a (+33)
Name
Hustle Elbow
Special Properties
Notes
- Balcony Break (CH only)
- Elbow
Command
BT.d+1
Hit Levels
Low
Startup Frames
Damage
On Block
-13c
On Hit
+4
On CH
+16a
Name
Reverse Fractured Diamond
Special Properties
Notes
- High crush 15~52
Command
BT.d+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-26c
On Hit
-4~-2
On CH
+70a (+54)
Name
Reverse Mighty Sweep Kick
Special Properties
Notes
- Has clean hit effect (+70a (+54))
- -4~-2 on normal hit
- High crush 6~52
Command
CD.1
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
+0
On CH
+12g
Name
Landslide
Special Properties
Notes
- Head
- Transition to FC with D
- High crush 6~19
Command
CD.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+67a (+51)
Name
Mountain Crusher
Special Properties
Notes
- Tornado
Command
CD.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+0c
On Hit
+7c
On CH
+13
Name
Yan Wang's Wrath
Special Properties
Notes
- Head
Command
FUFT.b+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-3~0
On Hit
+28d (+18)
Name
Spring Up
Special Properties
Notes
- * Balcony Break
- Floating state 1~27
- Low crush 28~
Command
KNP.1
Hit Levels
Low
Startup Frames
Damage
On Block
-13c
On Hit
+4
On CH
+16a
Name
Fractured Diamond
Special Properties
Notes
- High crush 15~52
Command
KNP.2
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+22a (+12)
Name
Fei He Zhang
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
Command
KNP.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+77a (+55)
Name
Rising Swallow Kick
Special Properties
Notes
- Tornado
- Low crush 15~30
- Floating state 31~33
Command
KNP.4
Hit Levels
Low
Startup Frames
Damage
On Block
-31c
On Hit
-4
Command
KNP.4, 1+2
Hit Levels
Low
Startup Frames
Damage
On Block
-6
On Hit
+15a (+6)
Name
Xuan Tui Strike
Special Properties
Notes
- Balcony Break
- Shoulder
- Aerial combo from 1st hit (+30a (+20))
Command
KNP.3+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-7
On Hit
-3d
Special Properties
Notes
- Low crush 15
Command
KNP.3+4, 3+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-3~0
On Hit
+31a (+21)
Name
Leaping Lion
Special Properties
Notes
- Balcony Break
- Same attack as Spring Up (FUFT.b+3+4)
- Move can be delayed by 12F
- Low crush 38
Command
OTG.d+3+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
-2
Name
Thunder Stomp
Notes
- -2d (-10) on grounded hit
Command
STC.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+38a
Name
Bao Dan Po
Special Properties
Notes
- -9 frame advantage and 8 chip damage on block after absorbing an attack in power crush state
- Power crush 8~19
Command
STC.2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+25g
Name
Driller Hook Backhand
Notes
- Transition to BT with B (+3/+28g)
- Transition to CD on hit or block with DF (+1/+29g) *
- Transition to r1 FC with DF~db (+0/+28g)
Command
STC.3
Hit Levels
High
Startup Frames
Damage
On Block
+6
On Hit
+23d
Name
Spiraling Tiger Kick
Special Properties
Notes
- Homing
- Balcony Break
- 7 chip damage on block
Command
STC.4
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
+3
On CH
+14
Name
Jin Bu Zhen
Command
STC.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9c
On Hit
+17d
Name
Pummeling Fists
Command
STC.P
Hit Levels
Mid
Startup Frames
Damage
On Block
-17
On Hit
+53a
Name
Falcon Beak's Snare
Notes
- Only occurs during STC after absorbing 2 hits
Command
1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
-4d
Name
Neck Twister
Notes
- Throw break 1 or 2
Command
2+4
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+0d
Name
Serpent Slayer
Notes
- Throw break 1 or 2
Command
BT.1+4
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
-5d
Name
Pao Lau Impaler
Notes
- Throw break 1+2
Command
Back Throw
Hit Levels
Throw
Damage
On Hit
-4d
Name
Violent Storm
Notes
- Cannot break throw
Command
Left Throw
Hit Levels
Throw
Damage
On Block
-3
On Hit
-6d
Name
Jaws of Death
Notes
- Throw break 1
Command
Right Throw
Hit Levels
Throw
Damage
On Block
-3
On Hit
-4d
Name
Wandering Soul
Notes
- Throw break 2
Command
uf+1+2
Hit Levels
Throw
Damage
On Block
-6
On Hit
+0d
Name
Kunlun Avalanche
Special Properties
Notes
- Floor Break
- Throw break 1+2