feng wei

Command

2+3

Hit Levels

Mid

Startup Frames

16

Damage

[12;12]

On Block

+1

On Hit

+2c

Name

Heat Burst

Special Properties

Heat Burst
Power Crush

Notes

  • Heat Burst
  • Cancel to r45 with b,b on frame 42
  • 2 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
  • Power crush 7~16

Command

H.3+4

Hit Levels

Mid (hits grounded)

Startup Frames

30~31

Damage

23

On Block

+12cg

On Hit

+22d

Name

Jiaolong Sea Splitter

Special Properties

Spike

Notes

  • Spike
  • Consumes 300F of remaining Heat time
  • 4 chip damage on block
  • +38d on aerial hit
  • Creates an unblockable low shockwave along the ground that deals 5 recoverable damage and +7g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It does not come out when the first hit is blocked or absorbed by a Power Crush.
  • Recovers 3F faster on hit (t67 r35 BT)

Command

H.b+1

Hit Levels

High

Startup Frames

10~11

Damage

20

On Block

-8

On Hit

+36a (+28)

Name

Essence of Iron Palm

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Consumes 210F of remaining Heat time

Command

H.f, F+1+2*

Hit Levels

Mid

Startup Frames

39~40

Damage

30

On Block

+11

On Hit

+22a (+12)

Name

Essence of Nian Zhang Mie Ba

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Guard Break
  • Consumes 270F of remaining Heat time
  • 12 chip damage on block

Command

H.2+3

Hit Levels

Mid

Throw

Startup Frames

20~21, 24~25

Damage

20, 35

On Block

+12

On Hit

+0

Name

Yinglong Mountain Crusher

Special Properties

Heat Smash
Balcony Break

Notes

  • Heat Smash
  • Balcony Break
  • 7 chip damage on block
  • 2nd hit 26dmg +30a (-6) on 1st whiff
  • Transition to STC on block
  • Transition to standing with B (+7)

Command

R.df+1+2

Hit Levels

Mid

Throw

Startup Frames

20

Damage

55+

On Block

-18

On Hit

+0d

Name

Enlighted Yellow Dragon Palm

Special Properties

Power Crush

Notes

  • Rage Art
  • Removes Recoverable Health
  • Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage
  • Power crush 8~

Command

1

Hit Levels

High

Startup Frames

10

Damage

5

On Block

+1

On Hit

+8

Name

Jab

Notes

  • Recovers 2f faster on hit or block (t27 r17)

Command

1, 1

Hit Levels

High

Startup Frames

10, 10, 25~26

Damage

5, 21

On Block

-11

On Hit

+2

On CH

+61a

Name

Jab Spear Fist

Notes

  • Move can be delayed by 3F
  • Input can be delayed by 4F

Command

1, 2

Hit Levels

High

Startup Frames

10, 10, 10

Damage

5, 9

On Block

-3

On Hit

+8

Name

Shun Lian Quan

Notes

  • Jail from 1st block with 4F delay
  • Combo from 1st hit with 4F delay
  • Move can be delayed with 4F delay

Command

1, 2, 2

Hit Levels

High

Startup Frames

10, 10, 10, 10, ,17

Damage

5, 9, 12

On Block

-13

On Hit

+3

Name

Firestorm

Notes

  • Combo from 1st hit with 3F delay
  • Transition to BT with B (-11/+5)

Command

1, 3

Hit Levels

High

Startup Frames

10, 10, 16~17

Damage

5, 19

On Block

-5

On Hit

+8~+9

Name

Jab Roundhouse Combo

Notes

  • Combo from 1st hit with 4F delay
  • Move can be delayed by 1F
  • Input can be delayed by 4F

Command

1+3+4

Name

Taunt

Command

2

Hit Levels

High

Startup Frames

10

Damage

8

On Block

-3

On Hit

+5

Name

Right Jab

Command

2, 4

Hit Levels

High

Startup Frames

10, 10, 17

Damage

8, 15

On Block

-12

On Hit

-1

Notes

  • Jail from 1st attack with 2F delay
  • Combo from 1st hit with 8F delay

Command

2, 4, 1

Hit Levels

High

Startup Frames

10, 10, 17, 10, ,24

Damage

8, 15, 25

On Block

-12

On Hit

+24a (+14)

Name

San Lian Heng

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break
  • Combo from 2nd CH with 6F delay
  • Move can be delayed by 10F
  • Input can be delayed by 12F
  • Cancel to BT with B (-13/-2)
  • Low crush 12~19

Command

3

Hit Levels

Mid

Startup Frames

16

Damage

15

On Block

-11

On Hit

+0

Command

3, 3

Hit Levels

Mid

Startup Frames

16, 16, 17

Damage

15, 10

On Block

-9

On Hit

+2

Notes

  • Jail from 1st block with 2F delay
  • Combo from 1st hit with 10F delay

Command

3, 3, 4

Hit Levels

Mid

Startup Frames

16, 16, 17, 16, ,25~26

Damage

15, 10, 23

On Block

-12

On Hit

+7c

On CH

+17a

Name

Peacock Sweep

Notes

  • Combo from 2nd CH with 5F delay
  • Cancel to r16 BT with B (-13/-2)
  • Move can be delayed by 10F
  • Input can be delayed by 11F

Command

3, 1+2

Hit Levels

Mid

Startup Frames

16, 16, 28~29

Damage

15, 30

On Block

-12

On Hit

+22a (+17)

Name

Peacock Strike

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit with 2F delay *
  • Combo from 1st hit with up to 2F of charge (i30~31 startup)
  • Move can be delayed by 10F

Command

3, 1+2*

Hit Levels

Mid

Startup Frames

16, 16, 44~45

Damage

15, 35

On Block

+7

On Hit

+23a (+13)

Name

Peacock Strike (Hold)

Special Properties

Balcony Break

Notes

  • Balcony Break
  • 14 chip damage on block

Command

3~4

Hit Levels

Mid

Startup Frames

34~36

Damage

27

On Block

-7c

On Hit

+19a

Special Properties

Low Crush
Floating State

Notes

  • Transition to BT with B (-2c/+24a)
  • Low crush 20~34
  • Floating state 35~37

Command

3~4, 3

Hit Levels

Mid

Startup Frames

34~36, 34~36, 18~20

Damage

27, 16 (11)

On Block

-26

On Hit

+24a

Name

Leaping Whirlwind Combo

Special Properties

High Crush

Notes

  • Aerial combo from 1st hit (+19d (+12)) with 9F delay
  • Move cannot be delayed
  • Input can be delayed by 9F
  • High crush 6~52

Command

4

Hit Levels

High

Startup Frames

11

Damage

17

On Block

-9

On Hit

+2

On CH

+27g

Command

4~3

Hit Levels

Mid (hits grounded)

Startup Frames

28~34

Damage

25

On Block

-3

On Hit

+1c

On CH

+16a~+22a

Name

Headspring

Special Properties

Low Crush
Floating State

Notes

  • 7 chip damage on block
  • Low crush 15~32
  • Floating state 33~35

Command

1+2

Hit Levels

Mid

Startup Frames

21~22

Damage

20

On Block

-13

On Hit

+8

Name

Iron Shield

Special Properties

Wall Crush
Elbow
Parry State

Notes

  • Wall Crush +20g on hit
  • Elbow
  • Punch sabaki
  • +14 on successful parry
  • Parry state 5~9

Command

f+2

Hit Levels

Mid

Startup Frames

15

Damage

10

On Block

-8

On Hit

+3

On CH

+10g

Command

f+2, 1

Hit Levels

Mid

Startup Frames

15, 15, 19

Damage

10, 10

On Block

-8

On Hit

+3

Notes

  • Combo from 1st CH with 1F delay
  • Move can be delayed by 10F
  • Input can be delayed by 11F

Command

f+2, 1, 2

Hit Levels

Mid

Startup Frames

15, 15, 19, 15, ,13~14

Damage

10, 10, 28

On Block

-19

On Hit

+19a (+14)

Name

Boar's Tusk

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Shoulder
  • Combo from 2nd hit with 12F delay
  • Move can be delayed by 10F
  • Input can be delayed by 16F

Command

f+3

Hit Levels

Mid

Startup Frames

21

Damage

10

On Block

-3

On Hit

+7

Command

f+3, 2

Hit Levels

Mid

Startup Frames

21, 21, 21~22

Damage

10, 17

On Block

-3

On Hit

+8

On CH

+43a (+35)

Name

Piercing Dragon

Notes

  • Combo from 1st hit with 7F delay

Command

f+3, 4

Hit Levels

Mid

Startup Frames

21, 21, 23~24

Damage

10, 15

On Block

-16

On Hit

+33a (+23)

Name

Climbing Dragon

Special Properties

Tornado Move
Low Crush
Floating State

Notes

  • Tornado
  • Combo from 1st hit
  • Low crush 21~43
  • Floating state 44~46

Command

f+4

Hit Levels

High

Startup Frames

18~19

Damage

19

On Block

-9

On Hit

+52a

Notes

  • Good left sidestep tracking
  • Transition to r22 BT with B (-5/+56a)

Command

f+4, 2

Hit Levels

High

Startup Frames

18~19, 18~19, 24~25

Damage

19, 24 (16)

On Block

-14

On Hit

+31a (+16)

Name

Tornado Open Palm

Special Properties

Tornado Move

Notes

  • Tornado
  • Aerial combo from 1st hit (+70a (+54)) with 5F delay
  • Move cannot be delayed
  • Input can be delayed by 5F

Command

f+4, 3

Hit Levels

High

Startup Frames

18~19, 18~19, 22~24

Damage

19, 30 (21)

On Block

-10

On Hit

+25d

Name

Tornado Stomp

Special Properties

Spike

Notes

  • Spike
  • Aerial combo from 1st hit (+26a (-9)) with 5F delay
  • Move cannot be delayed
  • Input can be delayed by 5F

Command

f+4, 4

Hit Levels

High

Startup Frames

18~19, 18~19, 33~33

Damage

19, 16 (11)

On Block

-31

On Hit

+27a

Name

Tornado Sweep

Special Properties

High Crush

Notes

  • Aerial combo from 1st hit (+19a (+12)) with 5F delay
  • Move cannot be delayed
  • Input can be delayed by 5F
  • High crush 10~42

Command

f+1+2

Hit Levels

High

Startup Frames

19~20

Damage

25

On Block

-9

On Hit

+13a (+4)

Name

Tiger's Claw

Special Properties

Balcony Break
Power Crush

Notes

  • Balcony Break
  • Good left sidestep tracking
  • +0 frame advantage and 10 chip damage on block after absorbing an attack in power crush state
  • Power crush 7~18

Command

f+3+4

Name

Shifting Clouds

Special Properties

Parry State

Notes

  • Parries high and mid fist and feet moves (not elbows/knees/heads etc)
  • Transition to STC absorbing one hit
  • Transitions to STC.P after absorbing two hits
  • Transition to r20 KNP with B (r25 autoblock)
  • Parry state 3~18

Command

df+1

Hit Levels

Mid

Startup Frames

14

Damage

11

On Block

+0

On Hit

+6

On CH

+36g

Name

Stunning Palm

Command

df+2

Hit Levels

Mid

Startup Frames

20~21

Damage

15

On Block

-8

On Hit

+4

Command

df+2, 2

Hit Levels

Mid

Startup Frames

20~21, 20~21, 13~14

Damage

15, 21

On Block

-6

On Hit

+14a (+4)

Name

God Palm

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit

Command

df+3

Hit Levels

Mid (hits grounded)

Startup Frames

18~19

Damage

17

On Block

-9

On Hit

+76a (+60)

Name

Lift Kick

Special Properties

Tornado Move

Notes

  • Tornado
  • Can be accessed from a manual CD input with input qcf,df+3

Command

df+4

Hit Levels

Mid

Startup Frames

15

Damage

13

On Block

-6

On Hit

+5

Command

df+4, 2

Hit Levels

Mid

Startup Frames

15, 15, 20~21

Damage

13, 13

On Block

-11

On Hit

+1

On CH

+8

Notes

  • Combo from 1st hit with 8F delay

Command

df+4, 2, 1+2

Hit Levels

Mid

Startup Frames

15, 15, 20~21, 15, ,34~35

Damage

13, 13, 21

On Block

-19

On Hit

+31a (+16)

Name

Pau Lau Stinger

Special Properties

Tornado Move

Notes

  • Tornado
  • Shoulder
  • Combo from 2nd CH with 4F delay
  • Move can be delayed by 9F
  • Input can be delayed by 10F

Command

df+4, 3

Hit Levels

Mid

Startup Frames

15, 15, 23~24

Damage

13, 23

On Block

-4

On Hit

+15g

On CH

+27a

Name

Twin Dragon

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit with 7F delay

Command

df+3+4

Hit Levels

Mid

Startup Frames

23~27

Damage

23

On Block

-7

On Hit

+21a

Name

Ruinous Halberd

Special Properties

Homing Attack

Notes

  • Homing

Command

d+1

Hit Levels

Low (Special)

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Name

Crouch Jab

Special Properties

High Crush

Notes

  • Transition to Standing with f
  • +6c on crouching hit
  • High crush 4~34

Command

d+2

Hit Levels

Low (hits grounded)

Startup Frames

20~21

Damage

16

On Block

-12

On Hit

-1

Name

Heavy Hammer

Special Properties

High Crush

Notes

  • -1c on crouching hit
  • High crush 6~51

Command

d+3

Hit Levels

Low (hits grounded)

Startup Frames

16

Damage

10

On Block

-17

On Hit

-6

Name

Crouch Spin Kick

Special Properties

High Crush

Notes

  • -6c on crouching hit
  • High crush 4~52

Command

d+4

Hit Levels

Low (hits grounded)

Startup Frames

14~15

Damage

7

On Block

-11

On Hit

+0

Notes

  • +0c on crouching hit

Command

d+4, 1+2

Hit Levels

Low (hits grounded)

Startup Frames

14~15, 14~15, 26

Damage

7, 22

On Block

-10

On Hit

+11a (+2)

Name

Parting Heavens

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH with 4F delay
  • Move can be delayed by 5F
  • Input can be delayed by 6F

Command

d+1+2

Hit Levels

Mid (hits grounded)

Startup Frames

20~21

Damage

15

On Block

-9

On Hit

+8c

Command

d+1+2, 1

Hit Levels

Mid (hits grounded)

Startup Frames

20~21, 20~21, 22~23

Damage

15, 20

On Block

-12

On Hit

+18a (+11)

Name

Mad Windmill

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 1st hit with 12F delay
  • Move can be delayed by 10F
  • Input can be delayed by 12F

Command

d+3+4

Hit Levels

Low

Startup Frames

12

Damage

6

On Block

-15

On Hit

-4

Name

Crouch Shin Kick

Special Properties

High Crush

Notes

  • -4c on crouching hit
  • High crush 4~46

Command

db+1

Hit Levels

Mid

Startup Frames

16

Damage

15

On Block

-12

On Hit

+4

Notes

  • Transition to r28 KNP with B (-9/+7) *
  • Cannot block i15 when going to KNP on block
  • Transition to r35 STC with F (-16/+0)

Command

db+1, 2

Hit Levels

Mid

Startup Frames

16, 16, 23~24

Damage

15, 18

On Block

-11

On Hit

+3

Name

Spear of Lu Bu

Notes

  • Combo from 1st hit with 8F delay
  • Move can be delayed by 10F

Command

db+1, 2, 4

Hit Levels

Mid

Startup Frames

16, 16, 23~24, 16, ,31

Damage

15, 18, 30

On Block

-7

On Hit

-3a

Special Properties

Floor Break
Low Crush
Floating State

Notes

  • Floor Break
  • Combo from 2nd CH with 2F delay
  • Move cannot be delayed
  • Input can be delayed by 2F
  • Low crush 15~31
  • Floating state 32~34

Command

db+1, 2, 4, 3+4

Hit Levels

Mid

Startup Frames

16, 16, 23~24, 16, ,31, 16, ,39~42

Damage

15, 18, 30, 20

On Block

-3~0

On Hit

+31a (+21)

Name

Rampaging Lion

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Same attack as Spring Up (FUFT.b+3+4)
  • Move can be delayed by 12F
  • Low crush 38~45
  • Floating state 46~48

Command

db+1, 4

Hit Levels

Mid

Startup Frames

16, 16, 24~25

Damage

15, 23

On Block

-2

On Hit

+24a (+15)

Name

Spinning Neck Strike

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit with 7F delay
  • Move can be delayed by 8F
  • Input can be delayed by 10F

Command

db+2

Hit Levels

Low

Startup Frames

20~21

Damage

10

On Block

-15

On Hit

-4

Special Properties

High Crush

Notes

  • -4c on crouching hit
  • High crush 6~30

Command

db+2, 2

Hit Levels

Low

Startup Frames

20~21, 20~21, 28~30

Damage

10, 10

On Block

-17

On Hit

+25a

Special Properties

High Crush

Notes

  • Combo from 1st CH
  • Cancel to r13 standing with B (-15/-4)
  • High crush 1~30

Command

db+2, 2, 2

Hit Levels

Low

Startup Frames

20~21, 20~21, 28~30, 20~21, ,28~29

Damage

10, 10, 25

On Block

-14

On Hit

+7a

Name

Hellwinds

Special Properties

Spike

Notes

  • Spike
  • Aerial combo from 2nd hit (+22a (-13))

Command

db+3

Hit Levels

Low

Startup Frames

17

Damage

14

On Block

-15

On Hit

+4c

On CH

+0d

Name

Piercing Arrow

Special Properties

High Crush

Notes

  • Transition to attack throw when CH from front
  • Transition to BT on CH
  • Can be accessed from a manual CD input with input qcf,db+3
  • High crush 6~51

Command

db+4

Hit Levels

Low

Startup Frames

31 (30~32)

Damage

23

On Block

-26

On Hit

+76a (+60)

Name

Mighty Sweep Kick

Special Properties

Homing Attack
High Crush

Notes

  • Tornado on normal hit only
  • Homing
  • Transition to FC on hit
  • Instant tornado launcher
  • High crush 6~58

Command

db+1+2

Hit Levels

Mid

Startup Frames

21~22

Damage

13

On Block

-4

On Hit

+4

Special Properties

Floor Break

Notes

  • Floor Break

Command

db+1+2, 2

Hit Levels

Mid

Startup Frames

21~22, 21~22, 29~30

Damage

13, 10

On Block

-12

On Hit

+14g

Name

Dragon Slayer

Special Properties

High Crush

Notes

  • Combo from 1st CH with 4F delay
  • Move can be delayed by 10F
  • Input can be delayed by 12F
  • -1c on crouching hit
  • High crush 8~60

Command

b+1

Hit Levels

High

Startup Frames

10~11

Damage

17

On Block

-12

On Hit

+1

On CH

+36a (+28)

Name

Iron Palm

Notes

  • Balcony Break on CH

Command

b+1+3

Damage

25

On Hit

-3d

Name

Attack Reversal

Special Properties

Parry State

Notes

  • Timed with opponent punch
  • Sideswitch on parry
  • Parry state 5~12

Command

b+2

Hit Levels

Mid

Startup Frames

17

Damage

13

On Block

-11

On Hit

+0c

Special Properties

Floor Break

Notes

  • Floor Break

Command

b+2, 3

Hit Levels

Mid

Startup Frames

17, 17, 22~24

Damage

13, 6

On Block

-11

On Hit

+0

On CH

+8c

Notes

  • Combo from 1st hit with 3F delay
  • Move can be delayed by 15F
  • Input can be delayed by 18F
  • +0c on crouching hit

Command

b+2, 3, 4

Hit Levels

Mid

Startup Frames

17, 17, 22~24, 17, ,24~25

Damage

13, 6, 13

On Block

-12

On Hit

+19a (+12)

Notes

  • Combo from 2nd CH

Command

b+2, 3, 4, 2

Hit Levels

Mid

Startup Frames

17, 17, 22~24, 17, ,24~25, 17, ,24~25

Damage

13, 6, 13, 22

On Block

-6c

On Hit

+4c

Name

Hungry Tiger

Special Properties

Spike

Notes

  • Spike
  • Aerial combo from 3rd hit (-6a~-9a) with 13F delay
  • Move can be delayed by 10F
  • Input can be delayed by 13F

Command

b+3

Hit Levels

Mid

Startup Frames

22~23

Damage

21

On Block

+4

On Hit

+6

On CH

+10a

Name

Chin Breaker

Special Properties

Knee

Notes

  • Knee
  • 4 chip damage on block
  • Transition to r25 CD on hit or block with df (+6/+8/+12d) *
  • Transition to r1 FC with DF~db (+5/+7/+11d)

Command

b+3~4

Name

Zhuan Shen Huan Wu

Notes

  • Transition to BT
  • Transition to STC r20 with 3+4

Command

b+4

Hit Levels

Mid

Startup Frames

12~13

Damage

10

On Block

-10

On Hit

+2

Name

Fish Hook

Command

b+4, 2

Hit Levels

Mid

Startup Frames

12~13, 12~13, 22

Damage

10, 19

On Block

-6

On Hit

+3

On CH

+20cg

Name

Lapping Waves

Notes

  • Balcony Break on CH
  • Combo from 1st hit with 7F delay
  • Move can be delayed by 6F
  • Input can be delayed by 7F
  • Transition to CD with df on hit or block (-1/+8/+25cg) *
  • Transition to r1 FC with DF~db (-2/+7/+24cg)

Command

H.b+4, 3+4

Hit Levels

Mid

Startup Frames

12~13, 31~32

Damage

10, 20

On Block

+7cg

On Hit

+12d

Name

Gulfing Sea Splitter

Special Properties

Balcony Break
Spike

Notes

  • Balcony Break
  • Spike
  • Combo from 1st hit with 7F delay
  • 4 chip damage on block
  • Consumes 300F of remaining Heat time
  • +38d on aerial hit
  • Move can be delayed by 6F
  • Input can be delayed by 7F

Command

b+1+2

Hit Levels

Mid

Startup Frames

13~14

Damage

31

On Block

-19

On Hit

+18a (+13)

Name

Iron Fortress

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +5, +43d (+35)
  • Balcony Break
  • Shoulder

Command

b+3+4

Name

Deceptive Step

Notes

  • i20 high/mid block
  • Transition to r39 STC with f (ps25~39)

Command

ub+1

Hit Levels

Mid

Startup Frames

25~26

Damage

20

On Block

-15

On Hit

+10a (+1)

On CH

+30a (+22)

Name

Falcon's Beak

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

ub+2

Hit Levels

Mid

High

Startup Frames

16,15

Damage

8, 20

On Block

-10

On Hit

+10

Name

Throat Gouge

Notes

  • Does not jail

Command

ub+3

On Block

-11~-10

On Hit

+15a~+16a

Notes

  • Strong Aerial Tailspin
  • Backwards momentum

Command

ub+4

Damage

15

On Hit

+19a (+9)

On CH

+33a (+23)

Special Properties

Balcony Break

Notes

  • Balcony Break
  • No forward momentum

Command

ub+1+2

Hit Levels

Startup Frames

79~82

Damage

70

On Hit

+50a (+19)

Name

Death Palm

Command

u+2

Hit Levels

Mid (hits grounded)

Startup Frames

38~40

Damage

25

On Block

+2c

On Hit

+10

Name

Leaping Hammer Fist

Special Properties

Low Crush
Floating State

Notes

  • 7 chip damage on block
  • Low crush 9~35
  • Floating state 36~38

Command

uf+1

Hit Levels

Mid

Startup Frames

18~19

Damage

12

On Block

-5

On Hit

+4

Name

Eagle Claw

Special Properties

Low Crush
Floating State

Notes

  • +12c on crouching opponent
  • No forward momentum with input u+1
  • Low crush 6~31
  • Floating state 32~34

Command

uf+2

Hit Levels

Mid

Startup Frames

18

Damage

18

On Block

-10

On Hit

+3

On CH

+52a (+21)

Name

Evading Palm Strike

Command

uf+3

Hit Levels

Mid

Startup Frames

22~23

Damage

16

On Block

-7

On Hit

+22a

Name

Side Swipe

Special Properties

Low Crush
Floating State

Notes

  • Strong Aerial Tailspin
  • No forward momentum with input u+3
  • Low crush 9~32
  • Floating state 33~35

Command

uf+4

Hit Levels

Mid

Startup Frames

15~17

Damage

13

On Block

-13

On Hit

+33a (+23)

Name

Soaring Eagle

Special Properties

Low Crush
Floating State

Notes

  • Recovers 2F faster on hit (t46 r29)
  • Low crush 9~28
  • Floating state 29~31

Command

uf+3+4

Hit Levels

Mid (hits grounded)

High

High

Startup Frames

24,4~6,3~4

Damage

10, 10, 7 (10)

On Block

-14

On Hit

+25a (+18)

Special Properties

High Crush
Floating State
Low Crush

Notes

  • High crush 6~23
  • Floating state 33~34
  • Low crush 35~37
  • Floating state 38~39
  • Low crush 40~49
  • Floating state 50~52

Command

uf+3+4, 3

Hit Levels

Mid (hits grounded)

High

High

Startup Frames

24,4~6,3~4, 24,4~6,3~4, 17~18

Damage

10, 10, 7 (10), 23 (11)

On Block

-6

On Hit

+14c

Name

Assassin's Bow

Special Properties

Balcony Break
Tornado Move
Floating State
Low Crush

Notes

  • Balcony Break
  • Tornado
  • Aerial combo from 1st hit
  • Previous hit crouching state is canceled when 3 is input *
  • Previous hit is cs6~23 when extension is delayed by at least 21F
  • Input can be delayed by 37F
  • Move cannot be delayed
  • Forces tech backroll on normal hit
  • Floating state 1~2
  • Low crush 3~16
  • Floating state 17~19

Command

1+2+3+4

Name

Ki Charge

Command

f, F+2

Hit Levels

Mid

Startup Frames

18~19

Damage

25

On Block

-9

On Hit

+16a (+7)

Name

Exploding Dagger

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +5, +36a (+26)
  • Balcony Break

Command

f, F+3

Hit Levels

Mid (hits grounded)

Startup Frames

32~33

Damage

33

On Block

+8c

On Hit

+8c

Name

Tremor Stomp

Notes

  • 9 chip damage on block
  • Transition to r28 STC with f (+8c/+8c)

Command

f, F+4

Hit Levels

Mid

Startup Frames

19~20

Damage

15

On Block

-15

On Hit

+30a (+20)

Command

f, F+4, 3

Hit Levels

Mid

Startup Frames

19~20, 19~20, 20~21

Damage

15, 21

On Block

-14

On Hit

+32a (+22)

Name

Spreading Wings

Special Properties

Low Crush

Notes

  • Combo from 1st hit with 11F delay
  • Move can be powered up by delaying input by at least 8F (25 damage and +34a (+24))
  • Recovers 1F faster on hit (t72 r31)
  • Low crush 20

Command

f, F+1+2

Hit Levels

Mid

Startup Frames

23~24

Damage

25

On Block

-9

On Hit

+16a

Name

Nian Zhang Mie Ba

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Hold 1+2 to power up and deal chip damage on block

Command

f, F+1+2*

Hit Levels

Mid

Startup Frames

39~40

Damage

30

On Block

+6

On Hit

+22a (+12)

Name

Nian Zhang Mie Ba (charged)

Special Properties

Balcony Break

Notes

  • Balcony Break
  • 12 chip damage on block
  • Becomes Essence of Nian Zhang Mie Ba in Heat

Command

qcf

Name

Lingering Shadow

Notes

  • Minimum 3f needed to enter (one for each directional)
  • Transition to r6? hFC with alternate input d,DF *
  • Cannot access stance moves *
  • Can access FC.df+4 with input d,DF+4 (i27? effective startup)
  • Cancel to sidestep with U
  • Can access df+3 and db+3 from a manual qcf input

Command

uf, n, 4

Hit Levels

Mid

Startup Frames

23~25

Damage

20

On Block

-13

On Hit

+32a (+22)

Name

Delayed Rising Toe Kick

Special Properties

Low Crush

Notes

  • Low crush 9

Command

f, f, F+3

Hit Levels

Mid

Startup Frames

20~25

Damage

30

On Block

+6~+11g

On Hit

+13d (+3)

Name

Severing Sword

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • 9 chip damage on block
  • Low crush 5~33
  • Floating state 34~36

Command

ws1

Hit Levels

Mid

Startup Frames

13

Damage

13

On Block

-3

On Hit

+3

Command

ws1, 2

Hit Levels

Mid

Startup Frames

13, 13, 9

Damage

13, 16

On Block

-12

On Hit

-1

Notes

  • Jail from 1st block with 6F delay
  • Combo from 1st hit with 6F delay
  • Move can be delayed by 4F
  • Input can be delayed by 6F

Command

ws1, 2, 1

Hit Levels

Mid

Startup Frames

13, 13, 9, 13, ,17~18

Damage

13, 16, 20

On Block

-14

On Hit

+12a (+3)

On CH

+32a (+24)

Name

Dancing Dragon

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Jail from 1st block with 2F delay
  • Combo from 2nd CH with 12F delay
  • Move can be delayed by 15F
  • Input can be delayed by 16F

Command

ws1, 3

Hit Levels

Mid

Startup Frames

13, 13, 22~23

Damage

13, 20

On Block

-6

On Hit

+4c

Name

Dancing Scorpion Sting

Special Properties

Heat Engager

Notes

  • Heat Engager
  • Heat Dash +5, +43d (+35)
  • Combo from 1st hit with 3F delay
  • Move can be delayed by 10F
  • Input can be delayed by 12F
  • Unparryable by traditional kick parries (bug?)

Command

ws2

Hit Levels

Mid

Startup Frames

15~16

Damage

17

On Block

-7

On Hit

+29g

On CH

+78a (+62)

Name

Adamantine Uppercut

Notes

  • Tornado (CH Only)

Command

ws3

Hit Levels

Mid

Startup Frames

15~16

Damage

15

On Block

-12

On Hit

+33a (+23)

Name

Bow Kick

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

18

On Block

-7

On Hit

+7

On CH

+29g

Name

Rising Heel Kick

Command

ws1+2

Hit Levels

Mid

Startup Frames

23~24

Damage

20

On Block

-9

On Hit

+3

Name

Push Hands

Special Properties

Parry State

Notes

  • Punch parry
  • +14 on successful parry
  • Parry state 5~8

Command

SS.2

Hit Levels

High

Startup Frames

15

Damage

18

On Block

+3

On Hit

+9

On CH

+31g

Name

Hidden Intentions

Special Properties

Homing Attack

Notes

  • Homing
  • Transition to BT

Command

SS.4

Hit Levels

Low

Startup Frames

20~22

Damage

19

On Block

-31c

On Hit

-3~-1

On CH

+71a (+55)

Name

Swift Sweep Kick

Special Properties

High Crush

Notes

  • Has a clean hit effect (+71a (+55) on hit)
  • -3~-1 on hit with no clean hit
  • High crush 10~31

Command

SS.1+2

Hit Levels

Mid

Startup Frames

22~23

Damage

24

On Block

+1~+2

On Hit

+21a (+12)

Name

Enlightened Circle

Special Properties

Balcony Break

Notes

  • Balcony Break
  • 7 chip damage on block

Command

FC.df+1

Hit Levels

Low

Startup Frames

21~22

Damage

19

On Block

-13c

On Hit

-2

On CH

+13g

Name

Silent Arrow

Special Properties

High Crush

Notes

  • -2c on crouching opponent
  • High crush 1~53

Command

FC.df+2

Hit Levels

Mid

Startup Frames

18

Damage

21

On Block

-14

On Hit

+55a

Name

Monkey Strike

Special Properties

High Crush

Notes

  • High crush 18~40

Command

FC.df+4

Hit Levels

Low

Startup Frames

19~20

Damage

13

On Block

-8c

On Hit

+3

Notes

  • Can be input with D,df+4 (i27? effective startup)
  • Transition to BT
  • +3c on crouching opponent

Command

FC.df+4, 1

Hit Levels

Low

Startup Frames

19~20, 19~20, 20~21

Damage

13, 10

On Block

-2

On Hit

+6

Name

Xuan Jiao Xiao Yan Shou

Notes

  • Combo from 1st hit
  • -20 from 1st block

Command

(Back to wall).b, b, UB

Hit Levels

Mid

Startup Frames

39~41

Damage

21

On Block

+4c~+6c

On Hit

+22a

Name

Wall Jump Punch

Special Properties

Floating State
Low Crush

Notes

  • Floating state 5~13
  • Low crush 14~33
  • Floating state 34~36

Command

BT.1

Hit Levels

High

Startup Frames

12

Damage

12

On Block

-3

On Hit

+14

Name

Backfist

Command

BT.2

Hit Levels

Mid

Startup Frames

19~21

Damage

20

On Block

-9

On Hit

+13a

Name

Slashing Tiger

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +5, +67a (+50)
  • Balcony Break *

Command

BT.3

Hit Levels

Mid (hits grounded)

Startup Frames

32~33

Damage

33

On Block

+8c

On Hit

+8c

Name

Tremor Stomp

Notes

  • 9 chip damage on block
  • Transition to STC with f (+8c/+8c)

Command

BT.1+2

Hit Levels

Mid

Startup Frames

16~17

Damage

20

On Block

-3

On Hit

+8

On CH

+41a (+33)

Name

Hustle Elbow

Special Properties

Elbow

Notes

  • Balcony Break (CH only)
  • Elbow

Command

BT.d+1

Hit Levels

Low

Startup Frames

20~21

Damage

20

On Block

-13c

On Hit

+4

On CH

+16a

Name

Reverse Fractured Diamond

Special Properties

High Crush

Notes

  • High crush 15~52

Command

BT.d+3

Hit Levels

Low (hits grounded)

Startup Frames

18~20

Damage

20

On Block

-26c

On Hit

-4~-2

On CH

+70a (+54)

Name

Reverse Mighty Sweep Kick

Special Properties

High Crush

Notes

  • Has clean hit effect (+70a (+54))
  • -4~-2 on normal hit
  • High crush 6~52

Command

CD.1

Hit Levels

Low (hits grounded)

Startup Frames

18~19

Damage

18

On Block

-14

On Hit

+0

On CH

+12g

Name

Landslide

Special Properties

High Crush

Notes

  • Head
  • Transition to FC with D
  • High crush 6~19

Command

CD.2

Hit Levels

Mid

Startup Frames

18~19

Damage

25

On Block

-14

On Hit

+67a (+51)

Name

Mountain Crusher

Special Properties

Tornado Move

Notes

  • Tornado

Command

CD.1+2

Hit Levels

Mid

Startup Frames

16~17

Damage

25

On Block

+0c

On Hit

+7c

On CH

+13

Name

Yan Wang's Wrath

Special Properties

Notes

  • Head

Command

FUFT.b+3+4

Hit Levels

Mid

Startup Frames

30~33

Damage

20

On Block

-3~0

On Hit

+28d (+18)

Name

Spring Up

Special Properties

Balcony Break
Floating State
Low Crush

Notes

  • * Balcony Break
  • Floating state 1~27
  • Low crush 28~

Command

KNP.1

Hit Levels

Low

Startup Frames

20~21

Damage

20

On Block

-13c

On Hit

+4

On CH

+16a

Name

Fractured Diamond

Special Properties

High Crush

Notes

  • High crush 15~52

Command

KNP.2

Hit Levels

High

Startup Frames

14

Damage

20

On Block

-9

On Hit

+22a (+12)

Name

Fei He Zhang

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +5, +36a (+26)
  • Balcony Break

Command

KNP.3

Hit Levels

Mid

Startup Frames

22~23

Damage

20

On Block

-14

On Hit

+77a (+55)

Name

Rising Swallow Kick

Special Properties

Tornado Move
Low Crush
Floating State

Notes

  • Tornado
  • Low crush 15~30
  • Floating state 31~33

Command

KNP.4

Hit Levels

Low

Startup Frames

18

Damage

10

On Block

-31c

On Hit

-4

Command

KNP.4, 1+2

Hit Levels

Low

Startup Frames

18, 18, 28

Damage

10, 35 (24)

On Block

-6

On Hit

+15a (+6)

Name

Xuan Tui Strike

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Shoulder
  • Aerial combo from 1st hit (+30a (+20))

Command

KNP.3+4

Hit Levels

Mid (hits grounded)

Startup Frames

31~34

Damage

30

On Block

-7

On Hit

-3d

Special Properties

Low Crush

Notes

  • Low crush 15

Command

KNP.3+4, 3+4

Hit Levels

Mid (hits grounded)

Startup Frames

31~34, 31~34, 39~42

Damage

30, 20

On Block

-3~0

On Hit

+31a (+21)

Name

Leaping Lion

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break
  • Same attack as Spring Up (FUFT.b+3+4)
  • Move can be delayed by 12F
  • Low crush 38

Command

OTG.d+3+4

Hit Levels

Low (hits grounded)

Startup Frames

24~25

Damage

24 (19)

On Block

-13

On Hit

-2

Name

Thunder Stomp

Notes

  • -2d (-10) on grounded hit

Command

STC.1

Hit Levels

Mid

Startup Frames

20~21

Damage

20

On Block

-15

On Hit

+38a

Name

Bao Dan Po

Special Properties

Power Crush

Notes

  • -9 frame advantage and 8 chip damage on block after absorbing an attack in power crush state
  • Power crush 8~19

Command

STC.2

Hit Levels

High

Startup Frames

14~15

Damage

18

On Block

+0

On Hit

+25g

Name

Driller Hook Backhand

Notes

  • Transition to BT with B (+3/+28g)
  • Transition to CD on hit or block with DF (+1/+29g) *
  • Transition to r1 FC with DF~db (+0/+28g)

Command

STC.3

Hit Levels

High

Startup Frames

22~23

Damage

25

On Block

+6

On Hit

+23d

Name

Spiraling Tiger Kick

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break
  • 7 chip damage on block

Command

STC.4

Hit Levels

Low

Startup Frames

20

Damage

20

On Block

-13

On Hit

+3

On CH

+14

Name

Jin Bu Zhen

Command

STC.1+2

Hit Levels

Mid

Startup Frames

18

Damage

20

On Block

-9c

On Hit

+17d

Name

Pummeling Fists

Command

STC.P

Hit Levels

Mid

Startup Frames

18~19

Damage

21

On Block

-17

On Hit

+53a

Name

Falcon Beak's Snare

Notes

  • Only occurs during STC after absorbing 2 hits

Command

1+3

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Block

-6

On Hit

-4d

Name

Neck Twister

Notes

  • Throw break 1 or 2

Command

2+4

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Block

-3

On Hit

+0d

Name

Serpent Slayer

Notes

  • Throw break 1 or 2

Command

BT.1+4

Hit Levels

Throw

Startup Frames

12~14

Damage

45

On Block

-6

On Hit

-5d

Name

Pao Lau Impaler

Notes

  • Throw break 1+2

Command

Back Throw

Hit Levels

Throw

Damage

50

On Hit

-4d

Name

Violent Storm

Notes

  • Cannot break throw

Command

Left Throw

Hit Levels

Throw

Damage

40

On Block

-3

On Hit

-6d

Name

Jaws of Death

Notes

  • Throw break 1

Command

Right Throw

Hit Levels

Throw

Damage

40

On Block

-3

On Hit

-4d

Name

Wandering Soul

Notes

  • Throw break 2

Command

uf+1+2

Hit Levels

Throw

Damage

40

On Block

-6

On Hit

+0d

Name

Kunlun Avalanche

Special Properties

Floor Break

Notes

  • Floor Break
  • Throw break 1+2